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Revision 391 - (download) (annotate)
Wed Sep 4 18:44:40 2002 UTC (17 years, 1 month ago) by edgomez
File size: 3175 byte(s)
Reentrancy problem fixed in adaptive code
#include "../portab.h"
#include "adapt_quant.h"

#include <stdlib.h>				/* free, malloc */

#define MAX(a,b)      (((a) > (b)) ? (a) : (b))
#define RDIFF(a,b)    ((int)(a+0.5)-(int)(b+0.5))

int
normalize_quantizer_field(float *in,
						  int *out,
						  int num,
						  int min_quant,
						  int max_quant)
{
	int i;
	int finished;

	do {
		finished = 1;
		for (i = 1; i < num; i++) {
			if (RDIFF(in[i], in[i - 1]) > 2) {
				in[i] -= (float) 0.5;
				finished = 0;
			} else if (RDIFF(in[i], in[i - 1]) < -2) {
				in[i - 1] -= (float) 0.5;
				finished = 0;
			}

			if (in[i] > max_quant) {
				in[i] = (float) max_quant;
				finished = 0;
			}
			if (in[i] < min_quant) {
				in[i] = (float) min_quant;
				finished = 0;
			}
			if (in[i - 1] > max_quant) {
				in[i - 1] = (float) max_quant;
				finished = 0;
			}
			if (in[i - 1] < min_quant) {
				in[i - 1] = (float) min_quant;
				finished = 0;
			}
		}
	} while (!finished);

	out[0] = 0;
	for (i = 1; i < num; i++)
		out[i] = RDIFF(in[i], in[i - 1]);

	return (int) (in[0] + 0.5);
}

int
adaptive_quantization(unsigned char *buf,
					  int stride,
					  int *intquant,
					  int framequant,
					  int min_quant,
					  int max_quant,
					  int mb_width,
					  int mb_height)	// no qstride because normalization
{
	int i, j, k, l;

	float *quant;
	unsigned char *ptr;
	float *val;
	float global = 0.;
	uint32_t mid_range = 0;

	const float DarkAmpl = 14 / 2;
	const float BrightAmpl = 10 / 2;
	const float DarkThres = 70;
	const float BrightThres = 200;

	const float GlobalDarkThres = 60;
	const float GlobalBrightThres = 170;

	const float MidRangeThres = 20;
	const float UpperLimit = 200;
	const float LowerLimit = 25;


	if (!(quant = (float *) malloc(mb_width * mb_height * sizeof(float))))
		return(-1);

	if(!(val = (float *) malloc(mb_width * mb_height * sizeof(float))))
		return(-1);

	for (k = 0; k < mb_height; k++) {
		for (l = 0; l < mb_width; l++)	// do this for all macroblocks individually 
		{
			quant[k * mb_width + l] = (float) framequant;

			// calculate luminance-masking
			ptr = &buf[16 * k * stride + 16 * l];	// address of MB

			val[k * mb_width + l] = 0.;

			for (i = 0; i < 16; i++)
				for (j = 0; j < 16; j++)
					val[k * mb_width + l] += ptr[i * stride + j];
			val[k * mb_width + l] /= 256.;
			global +=val[k * mb_width + l];

			if ((val[k * mb_width + l] > LowerLimit) &&
				(val[k * mb_width + l] < UpperLimit))
				mid_range++;
		}
	}

	global /=mb_width * mb_height;

	if (((global <GlobalBrightThres) &&(global >GlobalDarkThres))
		|| (mid_range < MidRangeThres)) {
		for (k = 0; k < mb_height; k++) {
			for (l = 0; l < mb_width; l++)	// do this for all macroblocks individually 
			{
				if (val[k * mb_width + l] < DarkThres)
					quant[k * mb_width + l] +=
						DarkAmpl * (DarkThres -
									val[k * mb_width + l]) / DarkThres;
				else if (val[k * mb_width + l] > BrightThres)
					quant[k * mb_width + l] +=
						BrightAmpl * (val[k * mb_width + l] -
									  BrightThres) / (255 - BrightThres);
			}
		}
	}
	free(val);
	free(quant);
	return normalize_quantizer_field(quant, intquant, mb_width * mb_height,
									 min_quant, max_quant);
}

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