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# Microsoft Developer Studio Project File - Name="vfw" - Package Owner=<4> |
# Microsoft Developer Studio Project File - Name="vfw" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
# ** NICHT BEARBEITEN ** |
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
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CFG=vfw - Win32 Debug |
CFG=vfw - Win32 Debug |
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!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE |
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!MESSAGE use the Export Makefile command and run |
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl |
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!MESSAGE |
!MESSAGE |
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!MESSAGE NMAKE /f "vfw.mak". |
!MESSAGE NMAKE /f "vfw.mak". |
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!MESSAGE |
!MESSAGE |
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!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben |
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!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: |
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!MESSAGE |
!MESSAGE |
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!MESSAGE NMAKE /f "vfw.mak" CFG="vfw - Win32 Debug" |
!MESSAGE NMAKE /f "vfw.mak" CFG="vfw - Win32 Debug" |
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!MESSAGE |
!MESSAGE |
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!MESSAGE Possible choices for configuration are: |
!MESSAGE Für die Konfiguration stehen zur Auswahl: |
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!MESSAGE |
!MESSAGE |
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!MESSAGE "vfw - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
!MESSAGE "vfw - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") |
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!MESSAGE "vfw - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
!MESSAGE "vfw - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") |
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!MESSAGE "vfw - Win32 Release _SMP" (basierend auf "Win32 (x86) Dynamic-Link Library") |
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!MESSAGE |
!MESSAGE |
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# Begin Project |
# Begin Project |
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# PROP Ignore_Export_Lib 0 |
# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir "" |
# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
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# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\xvidcore\src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
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# PROP Ignore_Export_Lib 0 |
# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir "" |
# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c |
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c |
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c |
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\xvidcore\src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BFRAMES" /YX /FD /GZ /c |
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
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# ADD BASE RSC /l 0xc09 /d "_DEBUG" |
# ADD BASE RSC /l 0xc09 /d "_DEBUG" |
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# ADD LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib ..\xvidcore\build\win32\bin\core.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"bin\xvid.dll" /pdbtype:sept |
# ADD LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib ..\xvidcore\build\win32\bin\core.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"bin\xvid.dll" /pdbtype:sept |
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# SUBTRACT LINK32 /pdb:none |
# SUBTRACT LINK32 /pdb:none |
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!ELSEIF "$(CFG)" == "vfw - Win32 Release _SMP" |
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# PROP BASE Use_MFC 0 |
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# PROP BASE Use_Debug_Libraries 0 |
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# PROP BASE Output_Dir "vfw___Win32_Release__SMP" |
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# PROP BASE Intermediate_Dir "vfw___Win32_Release__SMP" |
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# PROP BASE Ignore_Export_Lib 0 |
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# PROP BASE Target_Dir "" |
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# PROP Use_MFC 0 |
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# PROP Use_Debug_Libraries 0 |
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# PROP Output_Dir "Release_SMP" |
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# PROP Intermediate_Dir "Release_SMP" |
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# PROP Ignore_Export_Lib 0 |
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# PROP Target_Dir "" |
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c |
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\xvidcore\src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_SMP" /YX /FD /c |
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
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# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
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# ADD RSC /l 0xc09 /d "NDEBUG" |
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BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
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# ADD BSC32 /nologo |
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LINK32=link.exe |
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# ADD BASE LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib ..\xvidcore\build\win32\bin\core.lib /nologo /dll /machine:I386 /out:"bin\xvid.dll" |
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# ADD LINK32 user32.lib comdlg32.lib comctl32.lib advapi32.lib gdi32.lib shell32.lib winmm.lib ..\xvidcore\build\win32\bin\core.lib pthreadVC.lib /nologo /dll /machine:I386 /out:"bin\xvid.dll" |
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!ENDIF |
!ENDIF |
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# Begin Target |
# Begin Target |
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# Name "vfw - Win32 Release" |
# Name "vfw - Win32 Release" |
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# Name "vfw - Win32 Debug" |
# Name "vfw - Win32 Debug" |
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# Name "vfw - Win32 Release _SMP" |
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# Begin Group "doc" |
# Begin Group "doc" |
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# PROP Default_Filter "" |
# PROP Default_Filter "" |
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SOURCE=.\src\config.h |
SOURCE=.\src\config.h |
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# End Source File |
# End Source File |
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# Begin Source File |
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SOURCE=.\src\xvid.h |
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# End Source File |
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# End Group |
# End Group |
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# Begin Group "Resource Files" |
# Begin Group "Resource Files" |
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