[svn] / branches / release-1_1-branch / xvidcore / build / win32 / libxvidcore_static.dsp Repository:
ViewVC logotype

Diff of /branches/release-1_1-branch/xvidcore/build/win32/libxvidcore_static.dsp

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 1654, Tue Nov 22 10:23:02 2005 UTC revision 1748, Wed Nov 1 10:00:55 2006 UTC
# Line 1  Line 1 
1  # Microsoft Developer Studio Project File - Name="libxvidcore_static" - Package Owner=<4>  # Microsoft Developer Studio Project File - Name="libxvidcore_static" - Package Owner=<4>
2  # Microsoft Developer Studio Generated Build File, Format Version 6.00  # Microsoft Developer Studio Generated Build File, Format Version 6.00
3  # ** DO NOT EDIT **  # ** NICHT BEARBEITEN **
4    
5  # TARGTYPE "Win32 (x86) Static Library" 0x0104  # TARGTYPE "Win32 (x86) Static Library" 0x0104
6    
7  CFG=libxvidcore_static - Win32 Debug  CFG=libxvidcore_static - Win32 Debug
8  !MESSAGE This is not a valid makefile. To build this project using NMAKE,  !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9  !MESSAGE use the Export Makefile command and run  !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
10  !MESSAGE  !MESSAGE
11  !MESSAGE NMAKE /f "libxvidcore_static.mak".  !MESSAGE NMAKE /f "libxvidcore_static.mak".
12  !MESSAGE  !MESSAGE
13  !MESSAGE You can specify a configuration when running NMAKE  !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14  !MESSAGE by defining the macro CFG on the command line. For example:  !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
15  !MESSAGE  !MESSAGE
16  !MESSAGE NMAKE /f "libxvidcore_static.mak" CFG="libxvidcore_static - Win32 Debug"  !MESSAGE NMAKE /f "libxvidcore_static.mak" CFG="libxvidcore_static - Win32 Debug"
17  !MESSAGE  !MESSAGE
18  !MESSAGE Possible choices for configuration are:  !MESSAGE Für die Konfiguration stehen zur Auswahl:
19  !MESSAGE  !MESSAGE
20  !MESSAGE "libxvidcore_static - Win32 Release" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore_static - Win32 Release" (basierend auf  "Win32 (x86) Static Library")
21  !MESSAGE "libxvidcore_static - Win32 Debug" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore_static - Win32 Debug" (basierend auf  "Win32 (x86) Static Library")
22  !MESSAGE  !MESSAGE
23    
24  # Begin Project  # Begin Project
# Line 42  Line 42 
42  # PROP Ignore_Export_Lib 0  # PROP Ignore_Export_Lib 0
43  # PROP Target_Dir ""  # PROP Target_Dir ""
44  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
45  # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /YX /FD /Qipo /c  # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /FD /Qipo /c
46    # SUBTRACT CPP /YX
47  # ADD BASE RSC /l 0xc09 /d "NDEBUG"  # ADD BASE RSC /l 0xc09 /d "NDEBUG"
48  # ADD RSC /l 0xc09 /d "NDEBUG"  # ADD RSC /l 0xc09 /d "NDEBUG"
49  BSC32=bscmake.exe  BSC32=bscmake.exe
# Line 66  Line 67 
67  # PROP Ignore_Export_Lib 0  # PROP Ignore_Export_Lib 0
68  # PROP Target_Dir ""  # PROP Target_Dir ""
69  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
70  # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /D "ARCH_IS_IA32" /YX /FD /GZ /c  # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /D "ARCH_IS_IA32" /FD /GZ /c
71    # SUBTRACT CPP /YX
72  # ADD BASE RSC /l 0xc09 /d "_DEBUG"  # ADD BASE RSC /l 0xc09 /d "_DEBUG"
73  # ADD RSC /l 0xc09 /d "_DEBUG"  # ADD RSC /l 0xc09 /d "_DEBUG"
74  BSC32=bscmake.exe  BSC32=bscmake.exe
# Line 521  Line 523 
523  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"
524    
525  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
526  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
527  IntDir=.\Release  IntDir=.\Release
528  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
529  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 534  Line 536 
536  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"
537    
538  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
539  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
540  IntDir=.\Debug  IntDir=.\Debug
541  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
542  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 554  Line 556 
556  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"
557    
558  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
559  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
560  IntDir=.\Release  IntDir=.\Release
561  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
562  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 567  Line 569 
569  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"
570    
571  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
572  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
573  IntDir=.\Debug  IntDir=.\Debug
574  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
575  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 587  Line 589 
589  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"  !IF  "$(CFG)" == "libxvidcore_static - Win32 Release"
590    
591  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
592  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
593  IntDir=.\Release  IntDir=.\Release
594  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
595  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 600  Line 602 
602  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore_static - Win32 Debug"
603    
604  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
605  InputDir=..\..\src\image\x86_asm  InputDir=\sklmp4\xvidcore_1_1_1\src\image\x86_asm
606  IntDir=.\Debug  IntDir=.\Debug
607  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
608  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx

Legend:
Removed from v.1654  
changed lines
  Added in v.1748

No admin address has been configured
ViewVC Help
Powered by ViewVC 1.0.4