--- branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/12/10 15:07:42 1253 +++ branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2004/01/02 13:18:28 1301 @@ -2,7 +2,7 @@ # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** -# TARGTYPE "Win32 (x86) Static Library" 0x0104 +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=libxvidcore - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, @@ -17,15 +17,16 @@ !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE -!MESSAGE "libxvidcore - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "libxvidcore - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "libxvidcore - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libxvidcore - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" -CPP=cl.exe +CPP=xicl6.exe +MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "libxvidcore - Win32 Release" @@ -39,18 +40,20 @@ # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /G6 /W3 /GX /Op /Ob2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_32BIT" /D "ARCH_IS_LITTLE_ENDIAN" /D "WIN32" /D "_MBCS" /D "_LIB" /FAcs /YX /FD /O2 -QxK /Qunroll /c -# SUBTRACT CPP /Fr +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /YX /FD /Qipo /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc09 /d "NDEBUG" # ADD RSC /l 0xc09 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"bin\libxvidcore.lib" +LINK32=xilink6.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /version:1.0 /subsystem:windows /dll /machine:I386 /out:"bin\xvidcore.dll" !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" @@ -63,17 +66,20 @@ # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "_DEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_32BIT" /D "ARCH_IS_LITTLE_ENDIAN" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ARCH_IS_32BIT" /D "ARCH_IS_IA32" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc09 /d "_DEBUG" # ADD RSC /l 0xc09 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"bin\libxvidcore.lib" +LINK32=xilink6.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /version:1.0 /subsystem:windows /dll /debug /machine:I386 /out:"libxvidcore.dll" /pdbtype:sept !ENDIF @@ -98,23 +104,23 @@ # End Source File # Begin Source File -SOURCE=..\..\LICENSE +SOURCE="..\..\doc\INSTALL" # End Source File # Begin Source File -SOURCE=..\..\README +SOURCE=..\..\LICENSE # End Source File # Begin Source File -SOURCE=..\..\TODO +SOURCE="..\..\doc\README" # End Source File # Begin Source File -SOURCE="..\..\doc\README" +SOURCE=..\..\README # End Source File # Begin Source File -SOURCE="..\..\doc\INSTALL" +SOURCE=..\..\TODO # End Source File # End Group # Begin Group "bitstream" @@ -520,7 +526,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\src\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm InputName=colorspace_rgb_mmx @@ -533,7 +539,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm InputName=colorspace_rgb_mmx @@ -553,7 +559,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm InputName=colorspace_yuv_mmx @@ -566,7 +572,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm InputName=colorspace_yuv_mmx @@ -586,7 +592,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\src\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm InputName=colorspace_yuyv_mmx @@ -599,7 +605,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvidcore\src\image\x86_asm +InputDir=..\..\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm InputName=colorspace_yuyv_mmx @@ -1502,6 +1508,10 @@ # End Source File # Begin Source File +SOURCE=..\generic\libxvidcore.def +# End Source File +# Begin Source File + SOURCE=..\..\src\xvid.c # End Source File # End Target