274 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
275 |
# Begin Source File |
# Begin Source File |
276 |
|
|
277 |
SOURCE=..\..\src\dct\x86_asm\fdct_mmx.asm |
SOURCE=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm |
278 |
|
|
279 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
280 |
|
|
281 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
282 |
IntDir=.\Release |
IntDir=.\Release |
283 |
InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm |
InputPath=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm |
284 |
InputName=fdct_mmx |
InputName=fdct_mmx |
285 |
|
|
286 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
292 |
|
|
293 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
294 |
IntDir=.\Debug |
IntDir=.\Debug |
295 |
InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm |
InputPath=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm |
296 |
InputName=fdct_mmx |
InputName=fdct_mmx |
297 |
|
|
298 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
305 |
# End Source File |
# End Source File |
306 |
# Begin Source File |
# Begin Source File |
307 |
|
|
308 |
SOURCE=..\..\src\dct\x86_asm\fdct_xmm.asm |
SOURCE=..\..\src\dct\x86_asm\fdct_mmx_skal.asm |
309 |
|
|
310 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
311 |
|
|
312 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
313 |
IntDir=.\Release |
IntDir=.\Release |
314 |
InputPath=..\..\src\dct\x86_asm\fdct_xmm.asm |
InputPath=..\..\src\dct\x86_asm\fdct_mmx_skal.asm |
315 |
InputName=fdct_xmm |
InputName=fdct_xmm |
316 |
|
|
317 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
323 |
|
|
324 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
325 |
IntDir=.\Debug |
IntDir=.\Debug |
326 |
InputPath=..\..\src\dct\x86_asm\fdct_xmm.asm |
InputPath=..\..\src\dct\x86_asm\fdct_mmx_skal.asm |
327 |
|
InputName=fdct_xmm |
328 |
|
|
329 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
330 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
331 |
|
|
332 |
|
# End Custom Build |
333 |
|
|
334 |
|
!ENDIF |
335 |
|
|
336 |
|
# End Source File |
337 |
|
# Begin Source File |
338 |
|
|
339 |
|
SOURCE=..\..\src\dct\x86_asm\fdct_sse2_skal.asm |
340 |
|
|
341 |
|
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
342 |
|
|
343 |
|
# Begin Custom Build - Assembling $(InputPath) |
344 |
|
IntDir=.\Release |
345 |
|
InputPath=..\..\src\dct\x86_asm\fdct_sse2_skal.asm |
346 |
|
InputName=fdct_xmm |
347 |
|
|
348 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
349 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
350 |
|
|
351 |
|
# End Custom Build |
352 |
|
|
353 |
|
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
354 |
|
|
355 |
|
# Begin Custom Build - Assembling $(InputPath) |
356 |
|
IntDir=.\Debug |
357 |
|
InputPath=..\..\src\dct\x86_asm\fdct_sse2_skal.asm |
358 |
InputName=fdct_xmm |
InputName=fdct_xmm |
359 |
|
|
360 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
429 |
# End Source File |
# End Source File |
430 |
# Begin Source File |
# Begin Source File |
431 |
|
|
432 |
|
SOURCE=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm |
433 |
|
|
434 |
|
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
435 |
|
|
436 |
|
# Begin Custom Build - Assembling $(InputPath) |
437 |
|
IntDir=.\Release |
438 |
|
InputPath=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm |
439 |
|
InputName=idct_mmx |
440 |
|
|
441 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
442 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
443 |
|
|
444 |
|
# End Custom Build |
445 |
|
|
446 |
|
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
447 |
|
|
448 |
|
# Begin Custom Build - Assembling $(InputPath) |
449 |
|
IntDir=.\Debug |
450 |
|
InputPath=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm |
451 |
|
InputName=idct_mmx |
452 |
|
|
453 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
454 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
455 |
|
|
456 |
|
# End Custom Build |
457 |
|
|
458 |
|
!ENDIF |
459 |
|
|
460 |
|
# End Source File |
461 |
|
# Begin Source File |
462 |
|
|
463 |
SOURCE=..\..\src\dct\x86_asm\simple_idct_mmx.asm |
SOURCE=..\..\src\dct\x86_asm\simple_idct_mmx.asm |
464 |
|
|
465 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
532 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
533 |
|
|
534 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
535 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
536 |
IntDir=.\Release |
IntDir=.\Release |
537 |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
538 |
InputName=colorspace_rgb_mmx |
InputName=colorspace_rgb_mmx |
545 |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
546 |
|
|
547 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
548 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
549 |
IntDir=.\Debug |
IntDir=.\Debug |
550 |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
551 |
InputName=colorspace_rgb_mmx |
InputName=colorspace_rgb_mmx |
565 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
566 |
|
|
567 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
568 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
569 |
IntDir=.\Release |
IntDir=.\Release |
570 |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
571 |
InputName=colorspace_yuv_mmx |
InputName=colorspace_yuv_mmx |
578 |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
579 |
|
|
580 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
581 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
582 |
IntDir=.\Debug |
IntDir=.\Debug |
583 |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
584 |
InputName=colorspace_yuv_mmx |
InputName=colorspace_yuv_mmx |
598 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
599 |
|
|
600 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
601 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
602 |
IntDir=.\Release |
IntDir=.\Release |
603 |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
604 |
InputName=colorspace_yuyv_mmx |
InputName=colorspace_yuyv_mmx |
611 |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" |
612 |
|
|
613 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
614 |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm |
InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm\ |
615 |
IntDir=.\Debug |
IntDir=.\Debug |
616 |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
617 |
InputName=colorspace_yuyv_mmx |
InputName=colorspace_yuyv_mmx |
1098 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
1099 |
# Begin Source File |
# Begin Source File |
1100 |
|
|
1101 |
SOURCE=..\..\src\quant\x86_asm\quantize4_mmx.asm |
SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm |
1102 |
|
|
1103 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
1104 |
|
|
1105 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1106 |
IntDir=.\Release |
IntDir=.\Release |
1107 |
InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm |
1108 |
InputName=quantize4_mmx |
InputName=quantize_mpeg_mmx |
1109 |
|
|
1110 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1111 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1116 |
|
|
1117 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1118 |
IntDir=.\Debug |
IntDir=.\Debug |
1119 |
InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm |
1120 |
InputName=quantize4_mmx |
InputName=quantize_mpeg_mmx |
1121 |
|
|
1122 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1123 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1129 |
# End Source File |
# End Source File |
1130 |
# Begin Source File |
# Begin Source File |
1131 |
|
|
1132 |
SOURCE=..\..\src\quant\x86_asm\quantize4_xmm.asm |
SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm |
1133 |
|
|
1134 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
1135 |
|
|
1136 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1137 |
IntDir=.\Release |
IntDir=.\Release |
1138 |
InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm |
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm |
1139 |
InputName=quantize4_xmm |
InputName=quantize_mpeg_xmm |
1140 |
|
|
1141 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1142 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1147 |
|
|
1148 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1149 |
IntDir=.\Debug |
IntDir=.\Debug |
1150 |
InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm |
InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm |
1151 |
InputName=quantize4_xmm |
InputName=quantize_mpeg_xmm |
1152 |
|
|
1153 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1154 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1160 |
# End Source File |
# End Source File |
1161 |
# Begin Source File |
# Begin Source File |
1162 |
|
|
1163 |
SOURCE=..\..\src\quant\x86_asm\quantize_3dne.asm |
SOURCE=..\..\src\quant\x86_asm\quantize_h263_3dne.asm |
1164 |
|
|
1165 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
1166 |
|
|
1167 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1168 |
IntDir=.\Release |
IntDir=.\Release |
1169 |
InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm |
InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm |
1170 |
InputName=quantize_3dne |
InputName=quantize_h263_3dne |
1171 |
|
|
1172 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1173 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1178 |
|
|
1179 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1180 |
IntDir=.\Debug |
IntDir=.\Debug |
1181 |
InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm |
InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm |
1182 |
InputName=quantize_3dne |
InputName=quantize_h263_3dne |
1183 |
|
|
1184 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1185 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1191 |
# End Source File |
# End Source File |
1192 |
# Begin Source File |
# Begin Source File |
1193 |
|
|
1194 |
SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm |
SOURCE=..\..\src\quant\x86_asm\quantize_h263_mmx.asm |
1195 |
|
|
1196 |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
!IF "$(CFG)" == "libxvidcore - Win32 Release" |
1197 |
|
|
1198 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1199 |
IntDir=.\Release |
IntDir=.\Release |
1200 |
InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm |
1201 |
InputName=quantize_mmx |
InputName=quantize_h263_mmx |
1202 |
|
|
1203 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1204 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1209 |
|
|
1210 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
1211 |
IntDir=.\Debug |
IntDir=.\Debug |
1212 |
InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm |
1213 |
InputName=quantize_mmx |
InputName=quantize_h263_mmx |
1214 |
|
|
1215 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1216 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1226 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
1227 |
# Begin Source File |
# Begin Source File |
1228 |
|
|
1229 |
SOURCE=..\..\src\quant\quant_h263.h |
SOURCE=..\..\src\quant\quant.h |
1230 |
# End Source File |
# End Source File |
1231 |
# Begin Source File |
# Begin Source File |
1232 |
|
|
1233 |
SOURCE=..\..\src\quant\quant_matrix.h |
SOURCE=..\..\src\quant\quant_matrix.h |
1234 |
# End Source File |
# End Source File |
|
# Begin Source File |
|
|
|
|
|
SOURCE=..\..\src\quant\quant_mpeg4.h |
|
|
# End Source File |
|
1235 |
# End Group |
# End Group |
1236 |
# Begin Source File |
# Begin Source File |
1237 |
|
|
1243 |
# End Source File |
# End Source File |
1244 |
# Begin Source File |
# Begin Source File |
1245 |
|
|
1246 |
SOURCE=..\..\src\quant\quant_mpeg4.c |
SOURCE=..\..\src\quant\quant_mpeg.c |
1247 |
# End Source File |
# End Source File |
1248 |
# End Group |
# End Group |
1249 |
# Begin Group "utils" |
# Begin Group "utils" |