--- branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/09/10 22:19:00 1142 +++ branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/09/11 12:33:12 1143 @@ -1,1440 +1,1440 @@ -# Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=libxvidcore - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "libxvidcore.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. 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Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm +InputName=cbp_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm +InputName=cbp_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\bitstream\x86_asm\cbp_mmx.asm +InputName=cbp_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\bitstream\x86_asm\cbp_mmx.asm +InputName=cbp_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\x86_asm\cbp_sse2.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm +InputName=cbp_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm +InputName=cbp_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "bitstream_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\bitstream\bitstream.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\cbp.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\mbcoding.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\vlc_codes.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\zigzag.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\bitstream\bitstream.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\cbp.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\mbcoding.c +# End Source File +# End Group +# Begin Group "dct" + +# PROP Default_Filter "" +# Begin Group "dct_asm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\fdct_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm +InputName=fdct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm +InputName=fdct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\fdct_xmm.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\fdct_xmm.asm +InputName=fdct_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\fdct_xmm.asm +InputName=fdct_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\idct_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\idct_3dne.asm +InputName=idct_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\idct_3dne.asm +InputName=idct_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\idct_mmx.asm +InputName=idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\idct_mmx.asm +InputName=idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\simple_idct_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\simple_idct_mmx.asm +InputName=simple_idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\simple_idct_mmx.asm +InputName=simple_idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "dct_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\dct\fdct.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\idct.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\dct\fdct.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\idct.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\simple_idct.c +# End Source File +# End Group +# Begin Group "image" + +# PROP Default_Filter "" +# Begin Group "image_asm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_mmx.inc +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\^^^dev-api-4\!!\xvidcore\src\image\x86_asm +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm +InputName=interpolate8x8_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm +InputName=interpolate8x8_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\qpel_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\qpel_mmx.asm +InputName=qpel_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\reduced_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\image\x86_asm\reduced_mmx.asm +InputName=reduced_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\image\x86_asm\reduced_mmx.asm +InputName=reduced_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "image_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\image\colorspace.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\font.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\image.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\interpolate8x8.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\reduced.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\image\colorspace.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\font.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\image.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\interpolate8x8.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\qpel.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\reduced.c +# End Source File +# End Group +# Begin Group "motion" + +# PROP Default_Filter "" +# Begin Group "motion_asm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_3dn.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# PROP Ignore_Default_Tool 1 +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_3dne.asm +InputName=sad_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_3dne.asm +InputName=sad_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_mmx.asm +InputName=sad_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_mmx.asm +InputName=sad_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_sse2.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_sse2.asm +InputName=sad_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_sse2.asm +InputName=sad_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_xmm.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_xmm.asm +InputName=sad_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_xmm.asm +InputName=sad_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "motion_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\motion\estimation.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\gmc.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\motion.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\motion_inlines.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\sad.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\motion\estimation_bvop.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_common.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_gmc.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_pvop.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_rd_based.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\gmc.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\motion_comp.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\sad.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\vop_type_decision.c +# End Source File +# End Group +# Begin Group "prediction" + +# PROP Default_Filter "" +# Begin Group "prediction_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\prediction\mbprediction.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\prediction\mbprediction.c +# End Source File +# End Group +# Begin Group "quant" + +# PROP Default_Filter "" +# Begin Group "quant_asm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\quant\x86_asm\quantize4_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm +InputName=quantize4_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm +InputName=quantize4_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\x86_asm\quantize4_xmm.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm +InputName=quantize4_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm +InputName=quantize4_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\x86_asm\quantize_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm +InputName=quantize_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm +InputName=quantize_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm +InputName=quantize_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm +InputName=quantize_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "quant_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\quant\quant_h263.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\quant_matrix.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\quant_mpeg4.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\quant\quant_h263.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\quant_matrix.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\quant\quant_mpeg4.c +# End Source File +# End Group +# Begin Group "utils" + +# PROP Default_Filter "" +# Begin Group "utils_asm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\cpuid.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\cpuid.asm +InputName=cpuid + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\cpuid.asm +InputName=cpuid + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm +InputName=mem_transfer_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm +InputName=mem_transfer_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm +InputName=mem_transfer_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm +InputName=mem_transfer_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "utils_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\utils\emms.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mbfunctions.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mem_align.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mem_transfer.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\ratecontrol.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\timer.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\utils\emms.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mbtransquant.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mem_align.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\mem_transfer.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\timer.c +# End Source File +# End Group +# Begin Group "xvid_h" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\decoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\encoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\global.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\portab.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\xvid.h +# End Source File +# End Group +# Begin Group "plugins" + +# PROP Default_Filter "" +# Begin Group "plugins_h" + +# PROP Default_Filter "" +# End Group +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_2pass1.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_2pass2.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_dump.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_lumimasking.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_psnr.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_single.c +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\src\decoder.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\encoder.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\xvid.c +# End Source File +# End Target +# End Project