--- branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/07/17 10:37:44 1092 +++ branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/07/24 09:06:16 1093 @@ -1,24 +1,24 @@ # Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** +# ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libxvidcore - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run +!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE +!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "libxvidcore.mak". !MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben +!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "libxvidcore.mak" CFG="libxvidcore - Win32 Debug" !MESSAGE -!MESSAGE Possible choices for configuration are: +!MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE -!MESSAGE "libxvidcore - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "libxvidcore - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "libxvidcore - Win32 Release" (basierend auf "Win32 (x86) Static Library") +!MESSAGE "libxvidcore - Win32 Debug" (basierend auf "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -469,7 +469,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm InputName=colorspace_rgb_mmx @@ -482,7 +482,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm InputName=colorspace_rgb_mmx @@ -502,7 +502,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm InputName=colorspace_yuv_mmx @@ -515,7 +515,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm InputName=colorspace_yuv_mmx @@ -535,7 +535,7 @@ !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Release InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm InputName=colorspace_yuyv_mmx @@ -548,7 +548,7 @@ !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) -InputDir=\xvid\stable4\src\image\x86_asm +InputDir=\xvid\xvidcore\src\image\x86_asm IntDir=.\Debug InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm InputName=colorspace_yuyv_mmx @@ -930,6 +930,10 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\src\motion\gmc.h +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\motion.h # End Source File # Begin Source File @@ -947,6 +951,10 @@ # End Group # Begin Source File +SOURCE=..\..\src\motion\gmc.c +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\motion_comp.c # End Source File # Begin Source File