--- trunk/xvidcore/build/win32/libxvidcore.dsp 2003/02/13 12:50:43 842 +++ branches/dev-api-4/xvidcore/build/win32/libxvidcore.dsp 2003/11/15 03:10:42 1209 @@ -41,7 +41,8 @@ # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_LITTLE_ENDIAN" /D "ARCH_IS_32BIT" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /W3 /GX /Op /Ob2 /D "NDEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_32BIT" /D "ARCH_IS_LITTLE_ENDIAN" /D "WIN32" /D "_MBCS" /D "_LIB" /FAcs /YX /FD /O3 -QxK /Qunroll /c +# SUBTRACT CPP /Fr # ADD BASE RSC /l 0xc09 /d "NDEBUG" # ADD RSC /l 0xc09 /d "NDEBUG" BSC32=bscmake.exe @@ -64,7 +65,7 @@ # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_LITTLE_ENDIAN" /D "ARCH_IS_32BIT" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "_DEBUG" /D "ARCH_IS_IA32" /D "ARCH_IS_32BIT" /D "ARCH_IS_LITTLE_ENDIAN" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0xc09 /d "_DEBUG" # ADD RSC /l 0xc09 /d "_DEBUG" BSC32=bscmake.exe @@ -85,6 +86,10 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\doc\_API_.txt +# End Source File +# Begin Source File + SOURCE=..\..\authors.txt # End Source File # Begin Source File @@ -101,6 +106,18 @@ # End Source File # Begin Source File +SOURCE=..\..\INSTALL +# End Source File +# Begin Source File + +SOURCE=..\..\LICENSE +# End Source File +# Begin Source File + +SOURCE=..\..\README.txt +# End Source File +# Begin Source File + SOURCE=..\..\todo.txt # End Source File # Begin Source File @@ -120,6 +137,37 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\src\bitstream\x86_asm\cbp_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm +InputName=cbp_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm +InputName=cbp_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" @@ -130,7 +178,7 @@ InputName=cbp_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -142,7 +190,7 @@ InputName=cbp_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -161,7 +209,7 @@ InputName=cbp_sse2 "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -173,7 +221,7 @@ InputName=cbp_sse2 "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -226,17 +274,110 @@ # PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\dct\x86_asm\fdct_mmx.asm +SOURCE=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm +InputName=fdct_mmx_ffmpeg + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\fdct_mmx_ffmpeg.asm +InputName=fdct_mmx_ffmpeg + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\fdct_mmx_skal.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\fdct_mmx_skal.asm +InputName=fdct_mmx_skal + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\fdct_mmx_skal.asm +InputName=fdct_mmx_skal + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\fdct_sse2_skal.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\fdct_sse2_skal.asm +InputName=fdct_sse2_skal + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\fdct_sse2_skal.asm +InputName=fdct_sse2_skal + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\idct_3dne.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm -InputName=fdct_mmx +InputPath=..\..\src\dct\x86_asm\idct_3dne.asm +InputName=idct_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -244,11 +385,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm -InputName=fdct_mmx +InputPath=..\..\src\dct\x86_asm\idct_3dne.asm +InputName=idct_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -267,7 +408,7 @@ InputName=idct_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -279,7 +420,69 @@ InputName=idct_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm +InputName=idct_sse2_dmitry + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\idct_sse2_dmitry.asm +InputName=idct_sse2_dmitry + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\dct\x86_asm\simple_idct_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\dct\x86_asm\simple_idct_mmx.asm +InputName=simple_idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\dct\x86_asm\simple_idct_mmx.asm +InputName=simple_idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -307,6 +510,10 @@ SOURCE=..\..\src\dct\idct.c # End Source File +# Begin Source File + +SOURCE=..\..\src\dct\simple_idct.c +# End Source File # End Group # Begin Group "image" @@ -316,29 +523,35 @@ # PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +SOURCE=..\..\src\image\x86_asm\colorspace_mmx.inc +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm -InputName=interpolate8x8_3dn +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm -InputName=interpolate8x8_3dn +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -347,29 +560,31 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +SOURCE=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm -InputName=interpolate8x8_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm -InputName=interpolate8x8_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -378,29 +593,31 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +SOURCE=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm -InputName=interpolate8x8_xmm +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm -InputName=interpolate8x8_xmm +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -409,17 +626,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm -InputName=rgb_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -427,11 +644,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm -InputName=rgb_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -440,17 +657,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm -InputName=yuv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm +InputName=interpolate8x8_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -458,11 +675,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm -InputName=yuv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm +InputName=interpolate8x8_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -471,17 +688,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm -InputName=yuyv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -489,11 +706,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm -InputName=yuyv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -502,17 +719,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm -InputName=yv12_to_rgb24_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -520,11 +737,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm -InputName=yv12_to_rgb24_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -533,17 +750,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm +SOURCE=..\..\src\image\x86_asm\qpel_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm -InputName=yv12_to_rgb32_mmx +InputPath=..\..\src\image\x86_asm\qpel_mmx.asm +InputName=qpel_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -551,11 +768,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm -InputName=yv12_to_rgb32_mmx +InputPath=..\..\src\image\x86_asm\qpel_mmx.asm +InputName=qpel_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -564,17 +781,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm +SOURCE=..\..\src\image\x86_asm\reduced_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm -InputName=yv12_to_yuyv_mmx +InputPath=..\..\src\image\x86_asm\reduced_mmx.asm +InputName=reduced_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -582,11 +799,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm -InputName=yv12_to_yuyv_mmx +InputPath=..\..\src\image\x86_asm\reduced_mmx.asm +InputName=reduced_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -603,12 +820,20 @@ # End Source File # Begin Source File +SOURCE=..\..\src\image\font.h +# End Source File +# Begin Source File + SOURCE=..\..\src\image\image.h # End Source File # Begin Source File SOURCE=..\..\src\image\interpolate8x8.h # End Source File +# Begin Source File + +SOURCE=..\..\src\image\reduced.h +# End Source File # End Group # Begin Source File @@ -616,12 +841,24 @@ # End Source File # Begin Source File +SOURCE=..\..\src\image\font.c +# End Source File +# Begin Source File + SOURCE=..\..\src\image\image.c # End Source File # Begin Source File SOURCE=..\..\src\image\interpolate8x8.c # End Source File +# Begin Source File + +SOURCE=..\..\src\image\qpel.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\reduced.c +# End Source File # End Group # Begin Group "motion" @@ -642,7 +879,7 @@ InputName=sad_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -654,7 +891,38 @@ InputName=sad_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_3dne.asm +InputName=sad_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_3dne.asm +InputName=sad_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -673,7 +941,7 @@ InputName=sad_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -685,7 +953,7 @@ InputName=sad_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -704,7 +972,7 @@ InputName=sad_sse2 "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -716,7 +984,7 @@ InputName=sad_sse2 "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -735,7 +1003,7 @@ InputName=sad_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -747,7 +1015,7 @@ InputName=sad_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -760,25 +1028,61 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\src\motion\estimation.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\gmc.h +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\motion.h # End Source File # Begin Source File +SOURCE=..\..\src\motion\motion_inlines.h +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\sad.h # End Source File # End Group # Begin Source File -SOURCE=..\..\src\motion\motion_comp.c +SOURCE=..\..\src\motion\estimation_bvop.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_common.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_gmc.c # End Source File # Begin Source File -SOURCE=..\..\src\motion\motion_est.c +SOURCE=..\..\src\motion\estimation_pvop.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\estimation_rd_based.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\gmc.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\motion_comp.c # End Source File # Begin Source File SOURCE=..\..\src\motion\sad.c # End Source File +# Begin Source File + +SOURCE=..\..\src\motion\vop_type_decision.c +# End Source File # End Group # Begin Group "prediction" @@ -804,17 +1108,17 @@ # PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\quant\x86_asm\quantize4_mmx.asm +SOURCE=..\..\src\quant\x86_asm\quantize_h263_3dne.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm -InputName=quantize4_mmx +InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm +InputName=quantize_h263_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -822,11 +1126,11 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm -InputName=quantize4_mmx +InputPath=..\..\src\quant\x86_asm\quantize_h263_3dne.asm +InputName=quantize_h263_3dne "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -835,17 +1139,17 @@ # End Source File # Begin Source File -SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm +SOURCE=..\..\src\quant\x86_asm\quantize_h263_mmx.asm !IF "$(CFG)" == "libxvidcore - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm -InputName=quantize_mmx +InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm +InputName=quantize_h263_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -853,42 +1157,92 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm -InputName=quantize_mmx +InputPath=..\..\src\quant\x86_asm\quantize_h263_mmx.asm +InputName=quantize_h263_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ENDIF # End Source File -# End Group -# Begin Group "quant_h" - -# PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\quant\adapt_quant.h -# End Source File -# Begin Source File +SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm +InputName=quantize_mpeg_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize_mpeg_mmx.asm +InputName=quantize_mpeg_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF -SOURCE=..\..\src\quant\quant_h263.h # End Source File # Begin Source File -SOURCE=..\..\src\quant\quant_matrix.h +SOURCE=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm +InputName=quantize_mpeg_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\quant\x86_asm\quantize_mpeg_xmm.asm +InputName=quantize_mpeg_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + # End Source File +# End Group +# Begin Group "quant_h" + +# PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\quant\quant_mpeg4.h +SOURCE=..\..\src\quant\quant.h # End Source File -# End Group # Begin Source File -SOURCE=..\..\src\quant\adapt_quant.c +SOURCE=..\..\src\quant\quant_matrix.h # End Source File +# End Group # Begin Source File SOURCE=..\..\src\quant\quant_h263.c @@ -899,7 +1253,7 @@ # End Source File # Begin Source File -SOURCE=..\..\src\quant\quant_mpeg4.c +SOURCE=..\..\src\quant\quant_mpeg.c # End Source File # End Group # Begin Group "utils" @@ -920,7 +1274,7 @@ InputName=cpuid "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -932,7 +1286,69 @@ InputName=cpuid "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm + +!IF "$(CFG)" == "libxvidcore - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm +InputName=mem_transfer_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "libxvidcore - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm +InputName=mem_transfer_3dne + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -951,7 +1367,7 @@ InputName=mem_transfer_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -963,7 +1379,7 @@ InputName=mem_transfer_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -1017,10 +1433,6 @@ # End Source File # Begin Source File -SOURCE=..\..\src\utils\ratecontrol.c -# End Source File -# Begin Source File - SOURCE=..\..\src\utils\timer.c # End Source File # End Group @@ -1033,10 +1445,6 @@ # End Source File # Begin Source File -SOURCE=..\..\src\divx4.h -# End Source File -# Begin Source File - SOURCE=..\..\src\encoder.h # End Source File # Begin Source File @@ -1052,13 +1460,41 @@ SOURCE=..\..\src\xvid.h # End Source File # End Group +# Begin Group "plugins" + +# PROP Default_Filter "" +# Begin Group "plugins_h" + +# PROP Default_Filter "" +# End Group # Begin Source File -SOURCE=..\..\src\decoder.c +SOURCE=..\..\src\plugins\plugin_2pass1.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_2pass2.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_dump.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_lumimasking.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_psnr.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\plugins\plugin_single.c # End Source File +# End Group # Begin Source File -SOURCE=..\..\src\divx4.c +SOURCE=..\..\src\decoder.c # End Source File # Begin Source File