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revision 718, Sat Dec 14 09:28:56 2002 UTC revision 730, Thu Dec 19 00:42:54 2002 UTC
# Line 1  Line 1 
1  # Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4>  # Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4>
2  # Microsoft Developer Studio Generated Build File, Format Version 6.00  # Microsoft Developer Studio Generated Build File, Format Version 6.00
3  # ** DO NOT EDIT **  # ** NICHT BEARBEITEN **
4    
5  # TARGTYPE "Win32 (x86) Static Library" 0x0104  # TARGTYPE "Win32 (x86) Static Library" 0x0104
6    
7  CFG=libxvidcore - Win32 Debug  CFG=libxvidcore - Win32 Debug
8  !MESSAGE This is not a valid makefile. To build this project using NMAKE,  !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9  !MESSAGE use the Export Makefile command and run  !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
10  !MESSAGE  !MESSAGE
11  !MESSAGE NMAKE /f "libxvidcore.mak".  !MESSAGE NMAKE /f "libxvidcore.mak".
12  !MESSAGE  !MESSAGE
13  !MESSAGE You can specify a configuration when running NMAKE  !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14  !MESSAGE by defining the macro CFG on the command line. For example:  !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
15  !MESSAGE  !MESSAGE
16  !MESSAGE NMAKE /f "libxvidcore.mak" CFG="libxvidcore - Win32 Debug"  !MESSAGE NMAKE /f "libxvidcore.mak" CFG="libxvidcore - Win32 Debug"
17  !MESSAGE  !MESSAGE
18  !MESSAGE Possible choices for configuration are:  !MESSAGE Für die Konfiguration stehen zur Auswahl:
19  !MESSAGE  !MESSAGE
20  !MESSAGE "libxvidcore - Win32 Release" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore - Win32 Release" (basierend auf  "Win32 (x86) Static Library")
21  !MESSAGE "libxvidcore - Win32 Debug" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore - Win32 Debug" (basierend auf  "Win32 (x86) Static Library")
22  !MESSAGE  !MESSAGE
23    
24  # Begin Project  # Begin Project
25  # PROP AllowPerConfigDependencies 0  # PROP AllowPerConfigDependencies 0
26  # PROP Scc_ProjName ""  # PROP Scc_ProjName ""
27  # PROP Scc_LocalPath ""  # PROP Scc_LocalPath ""
28  CPP=cl.exe  CPP=xicl6.exe
29  RSC=rc.exe  RSC=rc.exe
30    
31  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 47  Line 47 
47  BSC32=bscmake.exe  BSC32=bscmake.exe
48  # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
49  # ADD BSC32 /nologo  # ADD BSC32 /nologo
50  LIB32=link.exe -lib  LIB32=xilink6.exe -lib
51  # ADD BASE LIB32 /nologo  # ADD BASE LIB32 /nologo
52  # ADD LIB32 /nologo /out:"bin\libxvidcore.lib"  # ADD LIB32 /nologo /out:"bin\libxvidcore.lib"
53    
# Line 70  Line 70 
70  BSC32=bscmake.exe  BSC32=bscmake.exe
71  # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
72  # ADD BSC32 /nologo  # ADD BSC32 /nologo
73  LIB32=link.exe -lib  LIB32=xilink6.exe -lib
74  # ADD BASE LIB32 /nologo  # ADD BASE LIB32 /nologo
75  # ADD LIB32 /nologo /out:"bin\libxvidcore.lib"  # ADD LIB32 /nologo /out:"bin\libxvidcore.lib"
76    
# Line 120  Line 120 
120  # PROP Default_Filter ""  # PROP Default_Filter ""
121  # Begin Source File  # Begin Source File
122    
123    SOURCE=..\..\src\bitstream\x86_asm\cbp_3dne.asm
124    
125    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
126    
127    # Begin Custom Build - Assembling $(InputPath)
128    IntDir=.\Release
129    InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm
130    InputName=cbp_3dne
131    
132    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
133            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
134    
135    # End Custom Build
136    
137    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
138    
139    # Begin Custom Build - Assembling $(InputPath)
140    IntDir=.\Debug
141    InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm
142    InputName=cbp_3dne
143    
144    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
145            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
146    
147    # End Custom Build
148    
149    !ENDIF
150    
151    # End Source File
152    # Begin Source File
153    
154  SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm  SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm
155    
156  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 257  Line 288 
288  # End Source File  # End Source File
289  # Begin Source File  # Begin Source File
290    
291    SOURCE=..\..\src\dct\x86_asm\idct_3dne.asm
292    
293    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
294    
295    # Begin Custom Build - Assembling $(InputPath)
296    IntDir=.\Release
297    InputPath=..\..\src\dct\x86_asm\idct_3dne.asm
298    InputName=idct_3dne
299    
300    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
301            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
302    
303    # End Custom Build
304    
305    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
306    
307    # Begin Custom Build - Assembling $(InputPath)
308    IntDir=.\Debug
309    InputPath=..\..\src\dct\x86_asm\idct_3dne.asm
310    InputName=idct_3dne
311    
312    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
313            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
314    
315    # End Custom Build
316    
317    !ENDIF
318    
319    # End Source File
320    # Begin Source File
321    
322  SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm  SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm
323    
324  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 325  Line 387 
387  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
388    
389  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
390  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
391  IntDir=.\Release  IntDir=.\Release
392  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
393  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 338  Line 400 
400  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
401    
402  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
403  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
404  IntDir=.\Debug  IntDir=.\Debug
405  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
406  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 358  Line 420 
420  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
421    
422  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
423  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
424  IntDir=.\Release  IntDir=.\Release
425  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
426  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 371  Line 433 
433  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
434    
435  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
436  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
437  IntDir=.\Debug  IntDir=.\Debug
438  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
439  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 391  Line 453 
453  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
454    
455  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
456  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
457  IntDir=.\Release  IntDir=.\Release
458  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
459  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 404  Line 466 
466  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
467    
468  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
469  InputDir=\xvid\dev\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
470  IntDir=.\Debug  IntDir=.\Debug
471  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
472  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 450  Line 512 
512  # End Source File  # End Source File
513  # Begin Source File  # Begin Source File
514    
515    SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
516    
517    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
518    
519    # Begin Custom Build - Assembling $(InputPath)
520    IntDir=.\Release
521    InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
522    InputName=interpolate8x8_3dne
523    
524    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
525            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
526    
527    # End Custom Build
528    
529    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
530    
531    # Begin Custom Build - Assembling $(InputPath)
532    IntDir=.\Debug
533    InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
534    InputName=interpolate8x8_3dne
535    
536    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
537            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
538    
539    # End Custom Build
540    
541    !ENDIF
542    
543    # End Source File
544    # Begin Source File
545    
546  SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm  SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm
547    
548  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 627  Line 720 
720  # End Source File  # End Source File
721  # Begin Source File  # Begin Source File
722    
723    SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm
724    
725    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
726    
727    # Begin Custom Build - Assembling $(InputPath)
728    IntDir=.\Release
729    InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
730    InputName=sad_3dne
731    
732    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
733            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
734    
735    # End Custom Build
736    
737    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
738    
739    # Begin Custom Build - Assembling $(InputPath)
740    IntDir=.\Debug
741    InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
742    InputName=sad_3dne
743    
744    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
745            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
746    
747    # End Custom Build
748    
749    !ENDIF
750    
751    # End Source File
752    # Begin Source File
753    
754  SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm  SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm
755    
756  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 811  Line 935 
935  # End Source File  # End Source File
936  # Begin Source File  # Begin Source File
937    
938    SOURCE=..\..\src\quant\x86_asm\quantize4_xmm.asm
939    
940    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
941    
942    # Begin Custom Build - Assembling $(InputPath)
943    IntDir=.\Release
944    InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm
945    InputName=quantize4_xmm
946    
947    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
948            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
949    
950    # End Custom Build
951    
952    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
953    
954    # Begin Custom Build - Assembling $(InputPath)
955    IntDir=.\Debug
956    InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm
957    InputName=quantize4_xmm
958    
959    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
960            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
961    
962    # End Custom Build
963    
964    !ENDIF
965    
966    # End Source File
967    # Begin Source File
968    
969    SOURCE=..\..\src\quant\x86_asm\quantize_3dne.asm
970    
971    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
972    
973    # Begin Custom Build - Assembling $(InputPath)
974    IntDir=.\Release
975    InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm
976    InputName=quantize_3dne
977    
978    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
979            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
980    
981    # End Custom Build
982    
983    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
984    
985    # Begin Custom Build - Assembling $(InputPath)
986    IntDir=.\Debug
987    InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm
988    InputName=quantize_3dne
989    
990    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
991            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
992    
993    # End Custom Build
994    
995    !ENDIF
996    
997    # End Source File
998    # Begin Source File
999    
1000  SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm  SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm
1001    
1002  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 948  Line 1134 
1134  # End Source File  # End Source File
1135  # Begin Source File  # Begin Source File
1136    
1137    SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1138    
1139    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
1140    
1141    # Begin Custom Build - Assembling $(InputPath)
1142    IntDir=.\Release
1143    InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1144    InputName=mem_transfer_3dne
1145    
1146    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1147            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1148    
1149    # End Custom Build
1150    
1151    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
1152    
1153    # Begin Custom Build - Assembling $(InputPath)
1154    IntDir=.\Debug
1155    InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1156    InputName=mem_transfer_3dne
1157    
1158    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1159            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1160    
1161    # End Custom Build
1162    
1163    !ENDIF
1164    
1165    # End Source File
1166    # Begin Source File
1167    
1168  SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm  SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm
1169    
1170  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"

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