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revision 729, Wed Dec 18 21:48:46 2002 UTC revision 730, Thu Dec 19 00:42:54 2002 UTC
# Line 1  Line 1 
1  # Microsoft Developer Studio Project File - Name="core" - Package Owner=<4>  # Microsoft Developer Studio Project File - Name="core" - Package Owner=<4>
2  # Microsoft Developer Studio Generated Build File, Format Version 6.00  # Microsoft Developer Studio Generated Build File, Format Version 6.00
3  # ** DO NOT EDIT **  # ** NICHT BEARBEITEN **
4    
5  # TARGTYPE "Win32 (x86) Static Library" 0x0104  # TARGTYPE "Win32 (x86) Static Library" 0x0104
6    
7  CFG=core - Win32 Debug  CFG=core - Win32 Debug
8  !MESSAGE This is not a valid makefile. To build this project using NMAKE,  !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9  !MESSAGE use the Export Makefile command and run  !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
10  !MESSAGE  !MESSAGE
11  !MESSAGE NMAKE /f "core.mak".  !MESSAGE NMAKE /f "core.mak".
12  !MESSAGE  !MESSAGE
13  !MESSAGE You can specify a configuration when running NMAKE  !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14  !MESSAGE by defining the macro CFG on the command line. For example:  !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
15  !MESSAGE  !MESSAGE
16  !MESSAGE NMAKE /f "core.mak" CFG="core - Win32 Debug"  !MESSAGE NMAKE /f "core.mak" CFG="core - Win32 Debug"
17  !MESSAGE  !MESSAGE
18  !MESSAGE Possible choices for configuration are:  !MESSAGE Für die Konfiguration stehen zur Auswahl:
19  !MESSAGE  !MESSAGE
20  !MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library")  !MESSAGE "core - Win32 Release" (basierend auf  "Win32 (x86) Static Library")
21  !MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library")  !MESSAGE "core - Win32 Debug" (basierend auf  "Win32 (x86) Static Library")
22  !MESSAGE "core - Win32 Release _SMP" (based on "Win32 (x86) Static Library")  !MESSAGE "core - Win32 Release _SMP" (basierend auf  "Win32 (x86) Static Library")
23  !MESSAGE  !MESSAGE
24    
25  # Begin Project  # Begin Project
26  # PROP AllowPerConfigDependencies 0  # PROP AllowPerConfigDependencies 0
27  # PROP Scc_ProjName ""  # PROP Scc_ProjName ""
28  # PROP Scc_LocalPath ""  # PROP Scc_LocalPath ""
29  CPP=cl.exe  CPP=xicl6.exe
30  RSC=rc.exe  RSC=rc.exe
31    
32  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 48  Line 48 
48  BSC32=bscmake.exe  BSC32=bscmake.exe
49  # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
50  # ADD BSC32 /nologo  # ADD BSC32 /nologo
51  LIB32=link.exe -lib  LIB32=xilink6.exe -lib
52  # ADD BASE LIB32 /nologo  # ADD BASE LIB32 /nologo
53  # ADD LIB32 /nologo /out:"bin\core.lib"  # ADD LIB32 /nologo /out:"bin\core.lib"
54    
# Line 71  Line 71 
71  BSC32=bscmake.exe  BSC32=bscmake.exe
72  # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
73  # ADD BSC32 /nologo  # ADD BSC32 /nologo
74  LIB32=link.exe -lib  LIB32=xilink6.exe -lib
75  # ADD BASE LIB32 /nologo  # ADD BASE LIB32 /nologo
76  # ADD LIB32 /nologo /out:"bin\core.lib"  # ADD LIB32 /nologo /out:"bin\core.lib"
77    
# Line 94  Line 94 
94  BSC32=bscmake.exe  BSC32=bscmake.exe
95  # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
96  # ADD BSC32 /nologo  # ADD BSC32 /nologo
97  LIB32=link.exe -lib  LIB32=xilink6.exe -lib
98  # ADD BASE LIB32 /nologo /out:"bin\core.lib"  # ADD BASE LIB32 /nologo /out:"bin\core.lib"
99  # ADD LIB32 /nologo /out:"bin\core.lib"  # ADD LIB32 /nologo /out:"bin\core.lib"
100    
# Line 133  Line 133 
133  # PROP Default_Filter ""  # PROP Default_Filter ""
134  # Begin Source File  # Begin Source File
135    
136    SOURCE=..\..\src\bitstream\x86_asm\cbp_3dne.asm
137    
138    !IF  "$(CFG)" == "core - Win32 Release"
139    
140    # Begin Custom Build - Assembling $(InputPath)
141    IntDir=.\Release
142    InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm
143    InputName=cbp_3dne
144    
145    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
146            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
147    
148    # End Custom Build
149    
150    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
151    
152    # Begin Custom Build - Assembling $(InputPath)
153    IntDir=.\Debug
154    InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm
155    InputName=cbp_3dne
156    
157    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
158            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
159    
160    # End Custom Build
161    
162    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
163    
164    # Begin Custom Build - Assembling $(InputPath)
165    IntDir=.\Release_SMP
166    InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm
167    InputName=cbp_3dne
168    
169    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
170            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
171    
172    # End Custom Build
173    
174    !ENDIF
175    
176    # End Source File
177    # Begin Source File
178    
179  SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm  SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm
180    
181  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 306  Line 349 
349  # End Source File  # End Source File
350  # Begin Source File  # Begin Source File
351    
352    SOURCE=..\..\src\dct\x86_asm\idct_3dne.asm
353    
354    !IF  "$(CFG)" == "core - Win32 Release"
355    
356    # Begin Custom Build - Assembling $(InputPath)
357    IntDir=.\Release
358    InputPath=..\..\src\dct\x86_asm\idct_3dne.asm
359    InputName=idct_3dne
360    
361    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
362            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
363    
364    # End Custom Build
365    
366    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
367    
368    # Begin Custom Build - Assembling $(InputPath)
369    IntDir=.\Debug
370    InputPath=..\..\src\dct\x86_asm\idct_3dne.asm
371    InputName=idct_3dne
372    
373    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
374            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
375    
376    # End Custom Build
377    
378    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
379    
380    # Begin Custom Build - Assembling $(InputPath)
381    IntDir=.\Release_SMP
382    InputPath=..\..\src\dct\x86_asm\idct_3dne.asm
383    InputName=idct_3dne
384    
385    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
386            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
387    
388    # End Custom Build
389    
390    !ENDIF
391    
392    # End Source File
393    # Begin Source File
394    
395  SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm  SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm
396    
397  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 386  Line 472 
472  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
473    
474  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
475  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
476  IntDir=.\Release  IntDir=.\Release
477  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
478  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 399  Line 485 
485  !ELSEIF  "$(CFG)" == "core - Win32 Debug"  !ELSEIF  "$(CFG)" == "core - Win32 Debug"
486    
487  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
488  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
489  IntDir=.\Debug  IntDir=.\Debug
490  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
491  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 412  Line 498 
498  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
499    
500  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
501  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
502  IntDir=.\Release_SMP  IntDir=.\Release_SMP
503  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
504  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 432  Line 518 
518  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
519    
520  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
521  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
522  IntDir=.\Release  IntDir=.\Release
523  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
524  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 445  Line 531 
531  !ELSEIF  "$(CFG)" == "core - Win32 Debug"  !ELSEIF  "$(CFG)" == "core - Win32 Debug"
532    
533  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
534  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
535  IntDir=.\Debug  IntDir=.\Debug
536  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
537  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 458  Line 544 
544  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
545    
546  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
547  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
548  IntDir=.\Release_SMP  IntDir=.\Release_SMP
549  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
550  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 478  Line 564 
564  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
565    
566  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
567  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
568  IntDir=.\Release  IntDir=.\Release
569  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
570  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 491  Line 577 
577  !ELSEIF  "$(CFG)" == "core - Win32 Debug"  !ELSEIF  "$(CFG)" == "core - Win32 Debug"
578    
579  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
580  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
581  IntDir=.\Debug  IntDir=.\Debug
582  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
583  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 504  Line 590 
590  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"  !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
591    
592  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
593  InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm  InputDir=\videocoding\xvidcore\src\image\x86_asm
594  IntDir=.\Release_SMP  IntDir=.\Release_SMP
595  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
596  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 562  Line 648 
648  # End Source File  # End Source File
649  # Begin Source File  # Begin Source File
650    
651    SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
652    
653    !IF  "$(CFG)" == "core - Win32 Release"
654    
655    # Begin Custom Build - Assembling $(InputPath)
656    IntDir=.\Release
657    InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
658    InputName=interpolate8x8_3dne
659    
660    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
661            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
662    
663    # End Custom Build
664    
665    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
666    
667    # Begin Custom Build - Assembling $(InputPath)
668    IntDir=.\Debug
669    InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
670    InputName=interpolate8x8_3dne
671    
672    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
673            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
674    
675    # End Custom Build
676    
677    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
678    
679    # Begin Custom Build - Assembling $(InputPath)
680    IntDir=.\Release_SMP
681    InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm
682    InputName=interpolate8x8_3dne
683    
684    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
685            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
686    
687    # End Custom Build
688    
689    !ENDIF
690    
691    # End Source File
692    # Begin Source File
693    
694  SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm  SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm
695    
696  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 787  Line 916 
916  # End Source File  # End Source File
917  # Begin Source File  # Begin Source File
918    
919    SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm
920    
921    !IF  "$(CFG)" == "core - Win32 Release"
922    
923    # Begin Custom Build - Assembling $(InputPath)
924    IntDir=.\Release
925    InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
926    InputName=sad_3dne
927    
928    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
929            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
930    
931    # End Custom Build
932    
933    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
934    
935    # Begin Custom Build - Assembling $(InputPath)
936    IntDir=.\Debug
937    InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
938    InputName=sad_3dne
939    
940    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
941            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
942    
943    # End Custom Build
944    
945    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
946    
947    # Begin Custom Build - Assembling $(InputPath)
948    IntDir=.\Release_SMP
949    InputPath=..\..\src\motion\x86_asm\sad_3dne.asm
950    InputName=sad_3dne
951    
952    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
953            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
954    
955    # End Custom Build
956    
957    !ENDIF
958    
959    # End Source File
960    # Begin Source File
961    
962  SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm  SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm
963    
964  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 1015  Line 1187 
1187  # End Source File  # End Source File
1188  # Begin Source File  # Begin Source File
1189    
1190    SOURCE=..\..\src\quant\x86_asm\quantize4_xmm.asm
1191    
1192    !IF  "$(CFG)" == "core - Win32 Release"
1193    
1194    # Begin Custom Build - Assembling $(InputPath)
1195    IntDir=.\Release
1196    InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm
1197    InputName=quantize4_xmm
1198    
1199    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1200            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1201    
1202    # End Custom Build
1203    
1204    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
1205    
1206    # Begin Custom Build - Assembling $(InputPath)
1207    IntDir=.\Debug
1208    InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm
1209    InputName=quantize4_xmm
1210    
1211    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1212            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1213    
1214    # End Custom Build
1215    
1216    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
1217    
1218    # Begin Custom Build - Assembling $(InputPath)
1219    IntDir=.\Release_SMP
1220    InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm
1221    InputName=quantize4_xmm
1222    
1223    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1224            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1225    
1226    # End Custom Build
1227    
1228    !ENDIF
1229    
1230    # End Source File
1231    # Begin Source File
1232    
1233    SOURCE=..\..\src\quant\x86_asm\quantize_3dne.asm
1234    
1235    !IF  "$(CFG)" == "core - Win32 Release"
1236    
1237    # Begin Custom Build - Assembling $(InputPath)
1238    IntDir=.\Release
1239    InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm
1240    InputName=quantize_3dne
1241    
1242    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1243            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1244    
1245    # End Custom Build
1246    
1247    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
1248    
1249    # Begin Custom Build - Assembling $(InputPath)
1250    IntDir=.\Debug
1251    InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm
1252    InputName=quantize_3dne
1253    
1254    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1255            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1256    
1257    # End Custom Build
1258    
1259    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
1260    
1261    # Begin Custom Build - Assembling $(InputPath)
1262    IntDir=.\Release_SMP
1263    InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm
1264    InputName=quantize_3dne
1265    
1266    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1267            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1268    
1269    # End Custom Build
1270    
1271    !ENDIF
1272    
1273    # End Source File
1274    # Begin Source File
1275    
1276  SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm  SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm
1277    
1278  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"
# Line 1188  Line 1446 
1446  # End Source File  # End Source File
1447  # Begin Source File  # Begin Source File
1448    
1449    SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1450    
1451    !IF  "$(CFG)" == "core - Win32 Release"
1452    
1453    # Begin Custom Build - Assembling $(InputPath)
1454    IntDir=.\Release
1455    InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1456    InputName=mem_transfer_3dne
1457    
1458    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1459            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1460    
1461    # End Custom Build
1462    
1463    !ELSEIF  "$(CFG)" == "core - Win32 Debug"
1464    
1465    # Begin Custom Build - Assembling $(InputPath)
1466    IntDir=.\Debug
1467    InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1468    InputName=mem_transfer_3dne
1469    
1470    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1471            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1472    
1473    # End Custom Build
1474    
1475    !ELSEIF  "$(CFG)" == "core - Win32 Release _SMP"
1476    
1477    # Begin Custom Build - Assembling $(InputPath)
1478    IntDir=.\Release_SMP
1479    InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm
1480    InputName=mem_transfer_3dne
1481    
1482    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1483            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
1484    
1485    # End Custom Build
1486    
1487    !ENDIF
1488    
1489    # End Source File
1490    # Begin Source File
1491    
1492  SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm  SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm
1493    
1494  !IF  "$(CFG)" == "core - Win32 Release"  !IF  "$(CFG)" == "core - Win32 Release"

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