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# Microsoft Developer Studio Project File - Name="core" - Package Owner=<4> |
# Microsoft Developer Studio Project File - Name="core" - Package Owner=<4> |
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# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 |
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# ** DO NOT EDIT ** |
# ** NICHT BEARBEITEN ** |
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# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
# TARGTYPE "Win32 (x86) Static Library" 0x0104 |
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CFG=core - Win32 Debug |
CFG=core - Win32 Debug |
8 |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, |
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE |
9 |
!MESSAGE use the Export Makefile command and run |
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl |
10 |
!MESSAGE |
!MESSAGE |
11 |
!MESSAGE NMAKE /f "core.mak". |
!MESSAGE NMAKE /f "core.mak". |
12 |
!MESSAGE |
!MESSAGE |
13 |
!MESSAGE You can specify a configuration when running NMAKE |
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben |
14 |
!MESSAGE by defining the macro CFG on the command line. For example: |
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: |
15 |
!MESSAGE |
!MESSAGE |
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!MESSAGE NMAKE /f "core.mak" CFG="core - Win32 Debug" |
!MESSAGE NMAKE /f "core.mak" CFG="core - Win32 Debug" |
17 |
!MESSAGE |
!MESSAGE |
18 |
!MESSAGE Possible choices for configuration are: |
!MESSAGE Für die Konfiguration stehen zur Auswahl: |
19 |
!MESSAGE |
!MESSAGE |
20 |
!MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library") |
!MESSAGE "core - Win32 Release" (basierend auf "Win32 (x86) Static Library") |
21 |
!MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library") |
!MESSAGE "core - Win32 Debug" (basierend auf "Win32 (x86) Static Library") |
22 |
!MESSAGE "core - Win32 Release _SMP" (based on "Win32 (x86) Static Library") |
!MESSAGE "core - Win32 Release _SMP" (basierend auf "Win32 (x86) Static Library") |
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!MESSAGE |
!MESSAGE |
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# Begin Project |
# Begin Project |
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# PROP AllowPerConfigDependencies 0 |
# PROP AllowPerConfigDependencies 0 |
27 |
# PROP Scc_ProjName "" |
# PROP Scc_ProjName "" |
28 |
# PROP Scc_LocalPath "" |
# PROP Scc_LocalPath "" |
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CPP=cl.exe |
CPP=xicl6.exe |
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RSC=rc.exe |
RSC=rc.exe |
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!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
48 |
BSC32=bscmake.exe |
BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
# ADD BASE BSC32 /nologo |
50 |
# ADD BSC32 /nologo |
# ADD BSC32 /nologo |
51 |
LIB32=link.exe -lib |
LIB32=xilink6.exe -lib |
52 |
# ADD BASE LIB32 /nologo |
# ADD BASE LIB32 /nologo |
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# ADD LIB32 /nologo /out:"bin\core.lib" |
# ADD LIB32 /nologo /out:"bin\core.lib" |
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BSC32=bscmake.exe |
BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
# ADD BASE BSC32 /nologo |
73 |
# ADD BSC32 /nologo |
# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
LIB32=xilink6.exe -lib |
75 |
# ADD BASE LIB32 /nologo |
# ADD BASE LIB32 /nologo |
76 |
# ADD LIB32 /nologo /out:"bin\core.lib" |
# ADD LIB32 /nologo /out:"bin\core.lib" |
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BSC32=bscmake.exe |
BSC32=bscmake.exe |
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# ADD BASE BSC32 /nologo |
# ADD BASE BSC32 /nologo |
96 |
# ADD BSC32 /nologo |
# ADD BSC32 /nologo |
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LIB32=link.exe -lib |
LIB32=xilink6.exe -lib |
98 |
# ADD BASE LIB32 /nologo /out:"bin\core.lib" |
# ADD BASE LIB32 /nologo /out:"bin\core.lib" |
99 |
# ADD LIB32 /nologo /out:"bin\core.lib" |
# ADD LIB32 /nologo /out:"bin\core.lib" |
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# PROP Default_Filter "" |
# PROP Default_Filter "" |
134 |
# Begin Source File |
# Begin Source File |
135 |
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SOURCE=..\..\src\bitstream\x86_asm\cbp_3dne.asm |
137 |
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138 |
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!IF "$(CFG)" == "core - Win32 Release" |
139 |
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# Begin Custom Build - Assembling $(InputPath) |
141 |
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IntDir=.\Release |
142 |
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InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm |
143 |
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InputName=cbp_3dne |
144 |
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145 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
146 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
147 |
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# End Custom Build |
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150 |
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!ELSEIF "$(CFG)" == "core - Win32 Debug" |
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152 |
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# Begin Custom Build - Assembling $(InputPath) |
153 |
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IntDir=.\Debug |
154 |
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InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm |
155 |
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InputName=cbp_3dne |
156 |
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157 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
158 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
159 |
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# End Custom Build |
161 |
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162 |
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!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
163 |
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164 |
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# Begin Custom Build - Assembling $(InputPath) |
165 |
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IntDir=.\Release_SMP |
166 |
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InputPath=..\..\src\bitstream\x86_asm\cbp_3dne.asm |
167 |
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InputName=cbp_3dne |
168 |
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169 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
170 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
171 |
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172 |
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# End Custom Build |
173 |
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174 |
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!ENDIF |
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# End Source File |
177 |
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# Begin Source File |
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SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm |
SOURCE=..\..\src\bitstream\x86_asm\cbp_mmx.asm |
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!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
349 |
# End Source File |
# End Source File |
350 |
# Begin Source File |
# Begin Source File |
351 |
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SOURCE=..\..\src\dct\x86_asm\idct_3dne.asm |
353 |
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354 |
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!IF "$(CFG)" == "core - Win32 Release" |
355 |
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356 |
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# Begin Custom Build - Assembling $(InputPath) |
357 |
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IntDir=.\Release |
358 |
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InputPath=..\..\src\dct\x86_asm\idct_3dne.asm |
359 |
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InputName=idct_3dne |
360 |
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361 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
362 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
363 |
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364 |
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# End Custom Build |
365 |
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366 |
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!ELSEIF "$(CFG)" == "core - Win32 Debug" |
367 |
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368 |
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# Begin Custom Build - Assembling $(InputPath) |
369 |
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IntDir=.\Debug |
370 |
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InputPath=..\..\src\dct\x86_asm\idct_3dne.asm |
371 |
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InputName=idct_3dne |
372 |
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373 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
374 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
375 |
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376 |
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# End Custom Build |
377 |
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378 |
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!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
379 |
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380 |
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# Begin Custom Build - Assembling $(InputPath) |
381 |
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IntDir=.\Release_SMP |
382 |
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InputPath=..\..\src\dct\x86_asm\idct_3dne.asm |
383 |
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InputName=idct_3dne |
384 |
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385 |
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"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
386 |
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nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
387 |
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388 |
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# End Custom Build |
389 |
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390 |
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!ENDIF |
391 |
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392 |
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# End Source File |
393 |
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# Begin Source File |
394 |
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395 |
SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm |
SOURCE=..\..\src\dct\x86_asm\idct_mmx.asm |
396 |
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397 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
472 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
473 |
|
|
474 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
475 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
476 |
IntDir=.\Release |
IntDir=.\Release |
477 |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
478 |
InputName=colorspace_rgb_mmx |
InputName=colorspace_rgb_mmx |
485 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
486 |
|
|
487 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
488 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
489 |
IntDir=.\Debug |
IntDir=.\Debug |
490 |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
491 |
InputName=colorspace_rgb_mmx |
InputName=colorspace_rgb_mmx |
498 |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
499 |
|
|
500 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
501 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
502 |
IntDir=.\Release_SMP |
IntDir=.\Release_SMP |
503 |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
504 |
InputName=colorspace_rgb_mmx |
InputName=colorspace_rgb_mmx |
518 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
519 |
|
|
520 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
521 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
522 |
IntDir=.\Release |
IntDir=.\Release |
523 |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
524 |
InputName=colorspace_yuv_mmx |
InputName=colorspace_yuv_mmx |
531 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
532 |
|
|
533 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
534 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
535 |
IntDir=.\Debug |
IntDir=.\Debug |
536 |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
537 |
InputName=colorspace_yuv_mmx |
InputName=colorspace_yuv_mmx |
544 |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
545 |
|
|
546 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
547 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
548 |
IntDir=.\Release_SMP |
IntDir=.\Release_SMP |
549 |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
550 |
InputName=colorspace_yuv_mmx |
InputName=colorspace_yuv_mmx |
564 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
565 |
|
|
566 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
567 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
568 |
IntDir=.\Release |
IntDir=.\Release |
569 |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
570 |
InputName=colorspace_yuyv_mmx |
InputName=colorspace_yuyv_mmx |
577 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
578 |
|
|
579 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
580 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
581 |
IntDir=.\Debug |
IntDir=.\Debug |
582 |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
583 |
InputName=colorspace_yuyv_mmx |
InputName=colorspace_yuyv_mmx |
590 |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
591 |
|
|
592 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
593 |
InputDir=\xvid\dev-api-3-rrv\xvidcore\src\image\x86_asm |
InputDir=\videocoding\xvidcore\src\image\x86_asm |
594 |
IntDir=.\Release_SMP |
IntDir=.\Release_SMP |
595 |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
596 |
InputName=colorspace_yuyv_mmx |
InputName=colorspace_yuyv_mmx |
648 |
# End Source File |
# End Source File |
649 |
# Begin Source File |
# Begin Source File |
650 |
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651 |
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SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dne.asm |
652 |
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|
653 |
|
!IF "$(CFG)" == "core - Win32 Release" |
654 |
|
|
655 |
|
# Begin Custom Build - Assembling $(InputPath) |
656 |
|
IntDir=.\Release |
657 |
|
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm |
658 |
|
InputName=interpolate8x8_3dne |
659 |
|
|
660 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
661 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
662 |
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|
663 |
|
# End Custom Build |
664 |
|
|
665 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
666 |
|
|
667 |
|
# Begin Custom Build - Assembling $(InputPath) |
668 |
|
IntDir=.\Debug |
669 |
|
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm |
670 |
|
InputName=interpolate8x8_3dne |
671 |
|
|
672 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
673 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
674 |
|
|
675 |
|
# End Custom Build |
676 |
|
|
677 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
678 |
|
|
679 |
|
# Begin Custom Build - Assembling $(InputPath) |
680 |
|
IntDir=.\Release_SMP |
681 |
|
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dne.asm |
682 |
|
InputName=interpolate8x8_3dne |
683 |
|
|
684 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
685 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
686 |
|
|
687 |
|
# End Custom Build |
688 |
|
|
689 |
|
!ENDIF |
690 |
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|
691 |
|
# End Source File |
692 |
|
# Begin Source File |
693 |
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|
694 |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
695 |
|
|
696 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
916 |
# End Source File |
# End Source File |
917 |
# Begin Source File |
# Begin Source File |
918 |
|
|
919 |
|
SOURCE=..\..\src\motion\x86_asm\sad_3dne.asm |
920 |
|
|
921 |
|
!IF "$(CFG)" == "core - Win32 Release" |
922 |
|
|
923 |
|
# Begin Custom Build - Assembling $(InputPath) |
924 |
|
IntDir=.\Release |
925 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dne.asm |
926 |
|
InputName=sad_3dne |
927 |
|
|
928 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
929 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
930 |
|
|
931 |
|
# End Custom Build |
932 |
|
|
933 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
934 |
|
|
935 |
|
# Begin Custom Build - Assembling $(InputPath) |
936 |
|
IntDir=.\Debug |
937 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dne.asm |
938 |
|
InputName=sad_3dne |
939 |
|
|
940 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
941 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
942 |
|
|
943 |
|
# End Custom Build |
944 |
|
|
945 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
946 |
|
|
947 |
|
# Begin Custom Build - Assembling $(InputPath) |
948 |
|
IntDir=.\Release_SMP |
949 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dne.asm |
950 |
|
InputName=sad_3dne |
951 |
|
|
952 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
953 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
954 |
|
|
955 |
|
# End Custom Build |
956 |
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|
957 |
|
!ENDIF |
958 |
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|
959 |
|
# End Source File |
960 |
|
# Begin Source File |
961 |
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|
962 |
SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm |
SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm |
963 |
|
|
964 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
1187 |
# End Source File |
# End Source File |
1188 |
# Begin Source File |
# Begin Source File |
1189 |
|
|
1190 |
|
SOURCE=..\..\src\quant\x86_asm\quantize4_xmm.asm |
1191 |
|
|
1192 |
|
!IF "$(CFG)" == "core - Win32 Release" |
1193 |
|
|
1194 |
|
# Begin Custom Build - Assembling $(InputPath) |
1195 |
|
IntDir=.\Release |
1196 |
|
InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm |
1197 |
|
InputName=quantize4_xmm |
1198 |
|
|
1199 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1200 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1201 |
|
|
1202 |
|
# End Custom Build |
1203 |
|
|
1204 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
1205 |
|
|
1206 |
|
# Begin Custom Build - Assembling $(InputPath) |
1207 |
|
IntDir=.\Debug |
1208 |
|
InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm |
1209 |
|
InputName=quantize4_xmm |
1210 |
|
|
1211 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1212 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1213 |
|
|
1214 |
|
# End Custom Build |
1215 |
|
|
1216 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1217 |
|
|
1218 |
|
# Begin Custom Build - Assembling $(InputPath) |
1219 |
|
IntDir=.\Release_SMP |
1220 |
|
InputPath=..\..\src\quant\x86_asm\quantize4_xmm.asm |
1221 |
|
InputName=quantize4_xmm |
1222 |
|
|
1223 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1224 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1225 |
|
|
1226 |
|
# End Custom Build |
1227 |
|
|
1228 |
|
!ENDIF |
1229 |
|
|
1230 |
|
# End Source File |
1231 |
|
# Begin Source File |
1232 |
|
|
1233 |
|
SOURCE=..\..\src\quant\x86_asm\quantize_3dne.asm |
1234 |
|
|
1235 |
|
!IF "$(CFG)" == "core - Win32 Release" |
1236 |
|
|
1237 |
|
# Begin Custom Build - Assembling $(InputPath) |
1238 |
|
IntDir=.\Release |
1239 |
|
InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm |
1240 |
|
InputName=quantize_3dne |
1241 |
|
|
1242 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1243 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1244 |
|
|
1245 |
|
# End Custom Build |
1246 |
|
|
1247 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
1248 |
|
|
1249 |
|
# Begin Custom Build - Assembling $(InputPath) |
1250 |
|
IntDir=.\Debug |
1251 |
|
InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm |
1252 |
|
InputName=quantize_3dne |
1253 |
|
|
1254 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1255 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1256 |
|
|
1257 |
|
# End Custom Build |
1258 |
|
|
1259 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1260 |
|
|
1261 |
|
# Begin Custom Build - Assembling $(InputPath) |
1262 |
|
IntDir=.\Release_SMP |
1263 |
|
InputPath=..\..\src\quant\x86_asm\quantize_3dne.asm |
1264 |
|
InputName=quantize_3dne |
1265 |
|
|
1266 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1267 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1268 |
|
|
1269 |
|
# End Custom Build |
1270 |
|
|
1271 |
|
!ENDIF |
1272 |
|
|
1273 |
|
# End Source File |
1274 |
|
# Begin Source File |
1275 |
|
|
1276 |
SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm |
SOURCE=..\..\src\quant\x86_asm\quantize_mmx.asm |
1277 |
|
|
1278 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
1446 |
# End Source File |
# End Source File |
1447 |
# Begin Source File |
# Begin Source File |
1448 |
|
|
1449 |
|
SOURCE=..\..\src\utils\x86_asm\mem_transfer_3dne.asm |
1450 |
|
|
1451 |
|
!IF "$(CFG)" == "core - Win32 Release" |
1452 |
|
|
1453 |
|
# Begin Custom Build - Assembling $(InputPath) |
1454 |
|
IntDir=.\Release |
1455 |
|
InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm |
1456 |
|
InputName=mem_transfer_3dne |
1457 |
|
|
1458 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1459 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1460 |
|
|
1461 |
|
# End Custom Build |
1462 |
|
|
1463 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
1464 |
|
|
1465 |
|
# Begin Custom Build - Assembling $(InputPath) |
1466 |
|
IntDir=.\Debug |
1467 |
|
InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm |
1468 |
|
InputName=mem_transfer_3dne |
1469 |
|
|
1470 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1471 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1472 |
|
|
1473 |
|
# End Custom Build |
1474 |
|
|
1475 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1476 |
|
|
1477 |
|
# Begin Custom Build - Assembling $(InputPath) |
1478 |
|
IntDir=.\Release_SMP |
1479 |
|
InputPath=..\..\src\utils\x86_asm\mem_transfer_3dne.asm |
1480 |
|
InputName=mem_transfer_3dne |
1481 |
|
|
1482 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1483 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1484 |
|
|
1485 |
|
# End Custom Build |
1486 |
|
|
1487 |
|
!ENDIF |
1488 |
|
|
1489 |
|
# End Source File |
1490 |
|
# Begin Source File |
1491 |
|
|
1492 |
SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm |
SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm |
1493 |
|
|
1494 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |