19 |
!MESSAGE |
!MESSAGE |
20 |
!MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library") |
!MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library") |
21 |
!MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library") |
!MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library") |
22 |
|
!MESSAGE "core - Win32 Release _SMP" (based on "Win32 (x86) Static Library") |
23 |
!MESSAGE |
!MESSAGE |
24 |
|
|
25 |
# Begin Project |
# Begin Project |
42 |
# PROP Intermediate_Dir "Release" |
# PROP Intermediate_Dir "Release" |
43 |
# PROP Target_Dir "" |
# PROP Target_Dir "" |
44 |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c |
45 |
# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BFRAMES" /YX /FD /c |
46 |
# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
47 |
# ADD RSC /l 0xc09 /d "NDEBUG" |
# ADD RSC /l 0xc09 /d "NDEBUG" |
48 |
BSC32=bscmake.exe |
BSC32=bscmake.exe |
65 |
# PROP Intermediate_Dir "Debug" |
# PROP Intermediate_Dir "Debug" |
66 |
# PROP Target_Dir "" |
# PROP Target_Dir "" |
67 |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c |
68 |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BFRAMES" /FR /YX /FD /GZ /c |
69 |
# ADD BASE RSC /l 0xc09 /d "_DEBUG" |
# ADD BASE RSC /l 0xc09 /d "_DEBUG" |
70 |
# ADD RSC /l 0xc09 /d "_DEBUG" |
# ADD RSC /l 0xc09 /d "_DEBUG" |
71 |
BSC32=bscmake.exe |
BSC32=bscmake.exe |
75 |
# ADD BASE LIB32 /nologo |
# ADD BASE LIB32 /nologo |
76 |
# ADD LIB32 /nologo /out:"bin\core.lib" |
# ADD LIB32 /nologo /out:"bin\core.lib" |
77 |
|
|
78 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
79 |
|
|
80 |
|
# PROP BASE Use_MFC 0 |
81 |
|
# PROP BASE Use_Debug_Libraries 0 |
82 |
|
# PROP BASE Output_Dir "core___Win32_Release__SMP" |
83 |
|
# PROP BASE Intermediate_Dir "core___Win32_Release__SMP" |
84 |
|
# PROP BASE Target_Dir "" |
85 |
|
# PROP Use_MFC 0 |
86 |
|
# PROP Use_Debug_Libraries 0 |
87 |
|
# PROP Output_Dir "Release_SMP" |
88 |
|
# PROP Intermediate_Dir "Release_SMP" |
89 |
|
# PROP Target_Dir "" |
90 |
|
# ADD BASE CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c |
91 |
|
# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_SMP" /YX /FD /c |
92 |
|
# ADD BASE RSC /l 0xc09 /d "NDEBUG" |
93 |
|
# ADD RSC /l 0xc09 /d "NDEBUG" |
94 |
|
BSC32=bscmake.exe |
95 |
|
# ADD BASE BSC32 /nologo |
96 |
|
# ADD BSC32 /nologo |
97 |
|
LIB32=link.exe -lib |
98 |
|
# ADD BASE LIB32 /nologo /out:"bin\core.lib" |
99 |
|
# ADD LIB32 /nologo /out:"bin\core.lib" |
100 |
|
|
101 |
!ENDIF |
!ENDIF |
102 |
|
|
103 |
# Begin Target |
# Begin Target |
104 |
|
|
105 |
# Name "core - Win32 Release" |
# Name "core - Win32 Release" |
106 |
# Name "core - Win32 Debug" |
# Name "core - Win32 Debug" |
107 |
|
# Name "core - Win32 Release _SMP" |
108 |
# Begin Group "docs" |
# Begin Group "docs" |
109 |
|
|
110 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
114 |
# End Source File |
# End Source File |
115 |
# Begin Source File |
# Begin Source File |
116 |
|
|
117 |
|
SOURCE=..\..\CodingStyle |
118 |
|
# End Source File |
119 |
|
# Begin Source File |
120 |
|
|
121 |
SOURCE=..\..\gpl.txt |
SOURCE=..\..\gpl.txt |
122 |
# End Source File |
# End Source File |
123 |
# Begin Source File |
# Begin Source File |
159 |
|
|
160 |
# End Custom Build |
# End Custom Build |
161 |
|
|
162 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
163 |
|
|
164 |
|
# Begin Custom Build - Assembling $(InputPath) |
165 |
|
IntDir=.\Release_SMP |
166 |
|
InputPath=..\..\src\bitstream\x86_asm\cbp_mmx.asm |
167 |
|
InputName=cbp_mmx |
168 |
|
|
169 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
170 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
171 |
|
|
172 |
|
# End Custom Build |
173 |
|
|
174 |
|
!ENDIF |
175 |
|
|
176 |
|
# End Source File |
177 |
|
# Begin Source File |
178 |
|
|
179 |
|
SOURCE=..\..\src\bitstream\x86_asm\cbp_sse2.asm |
180 |
|
|
181 |
|
!IF "$(CFG)" == "core - Win32 Release" |
182 |
|
|
183 |
|
# Begin Custom Build - Assembling $(InputPath) |
184 |
|
IntDir=.\Release |
185 |
|
InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm |
186 |
|
InputName=cbp_sse2 |
187 |
|
|
188 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
189 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
190 |
|
|
191 |
|
# End Custom Build |
192 |
|
|
193 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
194 |
|
|
195 |
|
# Begin Custom Build - Assembling $(InputPath) |
196 |
|
IntDir=.\Debug |
197 |
|
InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm |
198 |
|
InputName=cbp_sse2 |
199 |
|
|
200 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
201 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
202 |
|
|
203 |
|
# End Custom Build |
204 |
|
|
205 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
206 |
|
|
207 |
|
# Begin Custom Build - Assembling $(InputPath) |
208 |
|
IntDir=.\Release_SMP |
209 |
|
InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm |
210 |
|
InputName=cbp_sse2 |
211 |
|
|
212 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
213 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
214 |
|
|
215 |
|
# End Custom Build |
216 |
|
|
217 |
!ENDIF |
!ENDIF |
218 |
|
|
219 |
# End Source File |
# End Source File |
289 |
|
|
290 |
# End Custom Build |
# End Custom Build |
291 |
|
|
292 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
293 |
|
|
294 |
|
# Begin Custom Build - Assembling $(InputPath) |
295 |
|
IntDir=.\Release_SMP |
296 |
|
InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm |
297 |
|
InputName=fdct_mmx |
298 |
|
|
299 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
300 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
301 |
|
|
302 |
|
# End Custom Build |
303 |
|
|
304 |
!ENDIF |
!ENDIF |
305 |
|
|
306 |
# End Source File |
# End Source File |
332 |
|
|
333 |
# End Custom Build |
# End Custom Build |
334 |
|
|
335 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
336 |
|
|
337 |
|
# Begin Custom Build - Assembling $(InputPath) |
338 |
|
IntDir=.\Release_SMP |
339 |
|
InputPath=..\..\src\dct\x86_asm\idct_mmx.asm |
340 |
|
InputName=idct_mmx |
341 |
|
|
342 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
343 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
344 |
|
|
345 |
|
# End Custom Build |
346 |
|
|
347 |
!ENDIF |
!ENDIF |
348 |
|
|
349 |
# End Source File |
# End Source File |
377 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
378 |
# Begin Source File |
# Begin Source File |
379 |
|
|
380 |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
SOURCE=..\..\src\image\x86_asm\colorspace_mmx.inc |
381 |
|
# End Source File |
382 |
|
# Begin Source File |
383 |
|
|
384 |
|
SOURCE=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
385 |
|
|
386 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
387 |
|
|
388 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
389 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
390 |
IntDir=.\Release |
IntDir=.\Release |
391 |
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
392 |
InputName=interpolate8x8_mmx |
InputName=colorspace_rgb_mmx |
393 |
|
|
394 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
395 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
396 |
|
|
397 |
# End Custom Build |
# End Custom Build |
398 |
|
|
399 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
400 |
|
|
401 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
402 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
403 |
IntDir=.\Debug |
IntDir=.\Debug |
404 |
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
405 |
InputName=interpolate8x8_mmx |
InputName=colorspace_rgb_mmx |
406 |
|
|
407 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
408 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
409 |
|
|
410 |
|
# End Custom Build |
411 |
|
|
412 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
413 |
|
|
414 |
|
# Begin Custom Build - Assembling $(InputPath) |
415 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
416 |
|
IntDir=.\Release_SMP |
417 |
|
InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm |
418 |
|
InputName=colorspace_rgb_mmx |
419 |
|
|
420 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
421 |
|
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
422 |
|
|
423 |
# End Custom Build |
# End Custom Build |
424 |
|
|
427 |
# End Source File |
# End Source File |
428 |
# Begin Source File |
# Begin Source File |
429 |
|
|
430 |
SOURCE=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm |
SOURCE=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
431 |
|
|
432 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
433 |
|
|
434 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
435 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
436 |
IntDir=.\Release |
IntDir=.\Release |
437 |
InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
438 |
InputName=rgb_to_yv12_mmx |
InputName=colorspace_yuv_mmx |
439 |
|
|
440 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
441 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
442 |
|
|
443 |
# End Custom Build |
# End Custom Build |
444 |
|
|
445 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
446 |
|
|
447 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
448 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
449 |
IntDir=.\Debug |
IntDir=.\Debug |
450 |
InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
451 |
InputName=rgb_to_yv12_mmx |
InputName=colorspace_yuv_mmx |
452 |
|
|
453 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
454 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
455 |
|
|
456 |
|
# End Custom Build |
457 |
|
|
458 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
459 |
|
|
460 |
|
# Begin Custom Build - Assembling $(InputPath) |
461 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
462 |
|
IntDir=.\Release_SMP |
463 |
|
InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm |
464 |
|
InputName=colorspace_yuv_mmx |
465 |
|
|
466 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
467 |
|
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
468 |
|
|
469 |
# End Custom Build |
# End Custom Build |
470 |
|
|
473 |
# End Source File |
# End Source File |
474 |
# Begin Source File |
# Begin Source File |
475 |
|
|
476 |
SOURCE=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm |
SOURCE=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
477 |
|
|
478 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
479 |
|
|
480 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
481 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
482 |
IntDir=.\Release |
IntDir=.\Release |
483 |
InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
484 |
InputName=yuv_to_yv12_mmx |
InputName=colorspace_yuyv_mmx |
485 |
|
|
486 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
487 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
488 |
|
|
489 |
# End Custom Build |
# End Custom Build |
490 |
|
|
491 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
492 |
|
|
493 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
494 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
495 |
IntDir=.\Debug |
IntDir=.\Debug |
496 |
InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
497 |
InputName=yuv_to_yv12_mmx |
InputName=colorspace_yuyv_mmx |
498 |
|
|
499 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
500 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
501 |
|
|
502 |
|
# End Custom Build |
503 |
|
|
504 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
505 |
|
|
506 |
|
# Begin Custom Build - Assembling $(InputPath) |
507 |
|
InputDir=\xvid-dev\xvidcore\src\image\x86_asm |
508 |
|
IntDir=.\Release_SMP |
509 |
|
InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm |
510 |
|
InputName=colorspace_yuyv_mmx |
511 |
|
|
512 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
513 |
|
nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) |
514 |
|
|
515 |
# End Custom Build |
# End Custom Build |
516 |
|
|
519 |
# End Source File |
# End Source File |
520 |
# Begin Source File |
# Begin Source File |
521 |
|
|
522 |
SOURCE=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm |
523 |
|
|
524 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
525 |
|
|
526 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
527 |
IntDir=.\Release |
IntDir=.\Release |
528 |
InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm |
529 |
InputName=yuyv_to_yv12_mmx |
InputName=interpolate8x8_3dn |
530 |
|
|
531 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
532 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
537 |
|
|
538 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
539 |
IntDir=.\Debug |
IntDir=.\Debug |
540 |
InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm |
541 |
InputName=yuyv_to_yv12_mmx |
InputName=interpolate8x8_3dn |
|
|
|
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
|
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
|
|
|
|
|
# End Custom Build |
|
|
|
|
|
!ENDIF |
|
|
|
|
|
# End Source File |
|
|
# Begin Source File |
|
|
|
|
|
SOURCE=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm |
|
|
|
|
|
!IF "$(CFG)" == "core - Win32 Release" |
|
|
|
|
|
# Begin Custom Build - Assembling $(InputPath) |
|
|
IntDir=.\Release |
|
|
InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm |
|
|
InputName=yv12_to_rgb24_mmx |
|
542 |
|
|
543 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
544 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
545 |
|
|
546 |
# End Custom Build |
# End Custom Build |
547 |
|
|
548 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
549 |
|
|
550 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
551 |
IntDir=.\Debug |
IntDir=.\Release_SMP |
552 |
InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm |
553 |
InputName=yv12_to_rgb24_mmx |
InputName=interpolate8x8_3dn |
554 |
|
|
555 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
556 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
562 |
# End Source File |
# End Source File |
563 |
# Begin Source File |
# Begin Source File |
564 |
|
|
565 |
SOURCE=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
566 |
|
|
567 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
568 |
|
|
569 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
570 |
IntDir=.\Release |
IntDir=.\Release |
571 |
InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
572 |
InputName=yv12_to_rgb32_mmx |
InputName=interpolate8x8_mmx |
573 |
|
|
574 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
575 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
580 |
|
|
581 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
582 |
IntDir=.\Debug |
IntDir=.\Debug |
583 |
InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
584 |
InputName=yv12_to_rgb32_mmx |
InputName=interpolate8x8_mmx |
585 |
|
|
586 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
587 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
588 |
|
|
589 |
|
# End Custom Build |
590 |
|
|
591 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
592 |
|
|
593 |
|
# Begin Custom Build - Assembling $(InputPath) |
594 |
|
IntDir=.\Release_SMP |
595 |
|
InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm |
596 |
|
InputName=interpolate8x8_mmx |
597 |
|
|
598 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
599 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
605 |
# End Source File |
# End Source File |
606 |
# Begin Source File |
# Begin Source File |
607 |
|
|
608 |
SOURCE=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm |
SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm |
609 |
|
|
610 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
611 |
|
|
612 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
613 |
IntDir=.\Release |
IntDir=.\Release |
614 |
InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm |
615 |
InputName=yv12_to_yuyv_mmx |
InputName=interpolate8x8_xmm |
616 |
|
|
617 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
618 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
623 |
|
|
624 |
# Begin Custom Build - Assembling $(InputPath) |
# Begin Custom Build - Assembling $(InputPath) |
625 |
IntDir=.\Debug |
IntDir=.\Debug |
626 |
InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm |
InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm |
627 |
InputName=yv12_to_yuyv_mmx |
InputName=interpolate8x8_xmm |
628 |
|
|
629 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
630 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
631 |
|
|
632 |
|
# End Custom Build |
633 |
|
|
634 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
635 |
|
|
636 |
|
# Begin Custom Build - Assembling $(InputPath) |
637 |
|
IntDir=.\Release_SMP |
638 |
|
InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm |
639 |
|
InputName=interpolate8x8_xmm |
640 |
|
|
641 |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
642 |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
656 |
# End Source File |
# End Source File |
657 |
# Begin Source File |
# Begin Source File |
658 |
|
|
659 |
|
SOURCE=..\..\src\image\font.h |
660 |
|
# End Source File |
661 |
|
# Begin Source File |
662 |
|
|
663 |
SOURCE=..\..\src\image\image.h |
SOURCE=..\..\src\image\image.h |
664 |
# End Source File |
# End Source File |
665 |
# Begin Source File |
# Begin Source File |
673 |
# End Source File |
# End Source File |
674 |
# Begin Source File |
# Begin Source File |
675 |
|
|
676 |
|
SOURCE=..\..\src\image\font.c |
677 |
|
# End Source File |
678 |
|
# Begin Source File |
679 |
|
|
680 |
SOURCE=..\..\src\image\image.c |
SOURCE=..\..\src\image\image.c |
681 |
# End Source File |
# End Source File |
682 |
# Begin Source File |
# Begin Source File |
692 |
# PROP Default_Filter "" |
# PROP Default_Filter "" |
693 |
# Begin Source File |
# Begin Source File |
694 |
|
|
695 |
|
SOURCE=..\..\src\motion\x86_asm\sad_3dn.asm |
696 |
|
|
697 |
|
!IF "$(CFG)" == "core - Win32 Release" |
698 |
|
|
699 |
|
# PROP Ignore_Default_Tool 1 |
700 |
|
# Begin Custom Build - Assembling $(InputPath) |
701 |
|
IntDir=.\Release |
702 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dn.asm |
703 |
|
InputName=sad_3dn |
704 |
|
|
705 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
706 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
707 |
|
|
708 |
|
# End Custom Build |
709 |
|
|
710 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
711 |
|
|
712 |
|
# Begin Custom Build - Assembling $(InputPath) |
713 |
|
IntDir=.\Debug |
714 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dn.asm |
715 |
|
InputName=sad_3dn |
716 |
|
|
717 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
718 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
719 |
|
|
720 |
|
# End Custom Build |
721 |
|
|
722 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
723 |
|
|
724 |
|
# Begin Custom Build - Assembling $(InputPath) |
725 |
|
IntDir=.\Release_SMP |
726 |
|
InputPath=..\..\src\motion\x86_asm\sad_3dn.asm |
727 |
|
InputName=sad_3dn |
728 |
|
|
729 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
730 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
731 |
|
|
732 |
|
# End Custom Build |
733 |
|
|
734 |
|
!ENDIF |
735 |
|
|
736 |
|
# End Source File |
737 |
|
# Begin Source File |
738 |
|
|
739 |
SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm |
SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm |
740 |
|
|
741 |
!IF "$(CFG)" == "core - Win32 Release" |
!IF "$(CFG)" == "core - Win32 Release" |
762 |
|
|
763 |
# End Custom Build |
# End Custom Build |
764 |
|
|
765 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
766 |
|
|
767 |
|
# Begin Custom Build - Assembling $(InputPath) |
768 |
|
IntDir=.\Release_SMP |
769 |
|
InputPath=..\..\src\motion\x86_asm\sad_mmx.asm |
770 |
|
InputName=sad_mmx |
771 |
|
|
772 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
773 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
774 |
|
|
775 |
|
# End Custom Build |
776 |
|
|
777 |
|
!ENDIF |
778 |
|
|
779 |
|
# End Source File |
780 |
|
# Begin Source File |
781 |
|
|
782 |
|
SOURCE=..\..\src\motion\x86_asm\sad_sse2.asm |
783 |
|
|
784 |
|
!IF "$(CFG)" == "core - Win32 Release" |
785 |
|
|
786 |
|
# Begin Custom Build - Assembling $(InputPath) |
787 |
|
IntDir=.\Release |
788 |
|
InputPath=..\..\src\motion\x86_asm\sad_sse2.asm |
789 |
|
InputName=sad_sse2 |
790 |
|
|
791 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
792 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
793 |
|
|
794 |
|
# End Custom Build |
795 |
|
|
796 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
797 |
|
|
798 |
|
# Begin Custom Build - Assembling $(InputPath) |
799 |
|
IntDir=.\Debug |
800 |
|
InputPath=..\..\src\motion\x86_asm\sad_sse2.asm |
801 |
|
InputName=sad_sse2 |
802 |
|
|
803 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
804 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
805 |
|
|
806 |
|
# End Custom Build |
807 |
|
|
808 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
809 |
|
|
810 |
|
# Begin Custom Build - Assembling $(InputPath) |
811 |
|
IntDir=.\Release_SMP |
812 |
|
InputPath=..\..\src\motion\x86_asm\sad_sse2.asm |
813 |
|
InputName=sad_sse2 |
814 |
|
|
815 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
816 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
817 |
|
|
818 |
|
# End Custom Build |
819 |
|
|
820 |
|
!ENDIF |
821 |
|
|
822 |
|
# End Source File |
823 |
|
# Begin Source File |
824 |
|
|
825 |
|
SOURCE=..\..\src\motion\x86_asm\sad_xmm.asm |
826 |
|
|
827 |
|
!IF "$(CFG)" == "core - Win32 Release" |
828 |
|
|
829 |
|
# Begin Custom Build - Assembling $(InputPath) |
830 |
|
IntDir=.\Release |
831 |
|
InputPath=..\..\src\motion\x86_asm\sad_xmm.asm |
832 |
|
InputName=sad_xmm |
833 |
|
|
834 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
835 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
836 |
|
|
837 |
|
# End Custom Build |
838 |
|
|
839 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
840 |
|
|
841 |
|
# Begin Custom Build - Assembling $(InputPath) |
842 |
|
IntDir=.\Debug |
843 |
|
InputPath=..\..\src\motion\x86_asm\sad_xmm.asm |
844 |
|
InputName=sad_xmm |
845 |
|
|
846 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
847 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
848 |
|
|
849 |
|
# End Custom Build |
850 |
|
|
851 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
852 |
|
|
853 |
|
# Begin Custom Build - Assembling $(InputPath) |
854 |
|
IntDir=.\Release_SMP |
855 |
|
InputPath=..\..\src\motion\x86_asm\sad_xmm.asm |
856 |
|
InputName=sad_xmm |
857 |
|
|
858 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
859 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
860 |
|
|
861 |
|
# End Custom Build |
862 |
|
|
863 |
!ENDIF |
!ENDIF |
864 |
|
|
865 |
# End Source File |
# End Source File |
873 |
# End Source File |
# End Source File |
874 |
# Begin Source File |
# Begin Source File |
875 |
|
|
876 |
|
SOURCE=..\..\src\motion\motion_est.h |
877 |
|
# End Source File |
878 |
|
# Begin Source File |
879 |
|
|
880 |
SOURCE=..\..\src\motion\sad.h |
SOURCE=..\..\src\motion\sad.h |
881 |
# End Source File |
# End Source File |
882 |
|
# Begin Source File |
883 |
|
|
884 |
|
SOURCE=..\..\src\motion\smp_motion_est.h |
885 |
|
# End Source File |
886 |
# End Group |
# End Group |
887 |
# Begin Source File |
# Begin Source File |
888 |
|
|
896 |
|
|
897 |
SOURCE=..\..\src\motion\sad.c |
SOURCE=..\..\src\motion\sad.c |
898 |
# End Source File |
# End Source File |
899 |
|
# Begin Source File |
900 |
|
|
901 |
|
SOURCE=..\..\src\motion\smp_motion_est.c |
902 |
|
# End Source File |
903 |
# End Group |
# End Group |
904 |
# Begin Group "prediction" |
# Begin Group "prediction" |
905 |
|
|
937 |
|
|
938 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
939 |
|
|
940 |
# Begin Custom Build |
# Begin Custom Build - Assembling $(InputPath) |
941 |
IntDir=.\Debug |
IntDir=.\Debug |
942 |
InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm |
943 |
InputName=quantize4_mmx |
InputName=quantize4_mmx |
947 |
|
|
948 |
# End Custom Build |
# End Custom Build |
949 |
|
|
950 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
951 |
|
|
952 |
|
# Begin Custom Build - Assembling $(InputPath) |
953 |
|
IntDir=.\Release_SMP |
954 |
|
InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm |
955 |
|
InputName=quantize4_mmx |
956 |
|
|
957 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
958 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
959 |
|
|
960 |
|
# End Custom Build |
961 |
|
|
962 |
!ENDIF |
!ENDIF |
963 |
|
|
964 |
# End Source File |
# End Source File |
980 |
|
|
981 |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
982 |
|
|
983 |
# Begin Custom Build |
# Begin Custom Build - Assembling $(InputPath) |
984 |
IntDir=.\Debug |
IntDir=.\Debug |
985 |
InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm |
InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm |
986 |
InputName=quantize_mmx |
InputName=quantize_mmx |
990 |
|
|
991 |
# End Custom Build |
# End Custom Build |
992 |
|
|
993 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
994 |
|
|
995 |
|
# Begin Custom Build - Assembling $(InputPath) |
996 |
|
IntDir=.\Release_SMP |
997 |
|
InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm |
998 |
|
InputName=quantize_mmx |
999 |
|
|
1000 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1001 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1002 |
|
|
1003 |
|
# End Custom Build |
1004 |
|
|
1005 |
!ENDIF |
!ENDIF |
1006 |
|
|
1007 |
# End Source File |
# End Source File |
1077 |
|
|
1078 |
# End Custom Build |
# End Custom Build |
1079 |
|
|
1080 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1081 |
|
|
1082 |
|
# Begin Custom Build - Assembling $(InputPath) |
1083 |
|
IntDir=.\Release_SMP |
1084 |
|
InputPath=..\..\src\utils\x86_asm\cpuid.asm |
1085 |
|
InputName=cpuid |
1086 |
|
|
1087 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1088 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1089 |
|
|
1090 |
|
# End Custom Build |
1091 |
|
|
1092 |
|
!ENDIF |
1093 |
|
|
1094 |
|
# End Source File |
1095 |
|
# Begin Source File |
1096 |
|
|
1097 |
|
SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm |
1098 |
|
|
1099 |
|
!IF "$(CFG)" == "core - Win32 Release" |
1100 |
|
|
1101 |
|
# Begin Custom Build - Assembling $(InputPath) |
1102 |
|
IntDir=.\Release |
1103 |
|
InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm |
1104 |
|
InputName=interlacing_mmx |
1105 |
|
|
1106 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1107 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1108 |
|
|
1109 |
|
# End Custom Build |
1110 |
|
|
1111 |
|
!ELSEIF "$(CFG)" == "core - Win32 Debug" |
1112 |
|
|
1113 |
|
# Begin Custom Build - Assembling $(InputPath) |
1114 |
|
IntDir=.\Debug |
1115 |
|
InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm |
1116 |
|
InputName=interlacing_mmx |
1117 |
|
|
1118 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1119 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1120 |
|
|
1121 |
|
# End Custom Build |
1122 |
|
|
1123 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1124 |
|
|
1125 |
|
# Begin Custom Build - Assembling $(InputPath) |
1126 |
|
IntDir=.\Release_SMP |
1127 |
|
InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm |
1128 |
|
InputName=interlacing_mmx |
1129 |
|
|
1130 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1131 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1132 |
|
|
1133 |
|
# End Custom Build |
1134 |
|
|
1135 |
!ENDIF |
!ENDIF |
1136 |
|
|
1137 |
# End Source File |
# End Source File |
1163 |
|
|
1164 |
# End Custom Build |
# End Custom Build |
1165 |
|
|
1166 |
|
!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" |
1167 |
|
|
1168 |
|
# Begin Custom Build - Assembling $(InputPath) |
1169 |
|
IntDir=.\Release_SMP |
1170 |
|
InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm |
1171 |
|
InputName=mem_transfer_mmx |
1172 |
|
|
1173 |
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
1174 |
|
nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) |
1175 |
|
|
1176 |
|
# End Custom Build |
1177 |
|
|
1178 |
!ENDIF |
!ENDIF |
1179 |
|
|
1180 |
# End Source File |
# End Source File |