--- trunk/xvidcore/build/win32/core.dsp 2002/06/14 12:26:06 206 +++ branches/dev-api-3/xvidcore/build/win32/core.dsp 2002/11/08 22:43:51 637 @@ -19,6 +19,7 @@ !MESSAGE !MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "core - Win32 Release _SMP" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -41,7 +42,7 @@ # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BFRAMES" /YX /FD /c # ADD BASE RSC /l 0xc09 /d "NDEBUG" # ADD RSC /l 0xc09 /d "NDEBUG" BSC32=bscmake.exe @@ -74,12 +75,36 @@ # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"bin\core.lib" +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "core___Win32_Release__SMP" +# PROP BASE Intermediate_Dir "core___Win32_Release__SMP" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_SMP" +# PROP Intermediate_Dir "Release_SMP" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_SMP" /YX /FD /c +# ADD BASE RSC /l 0xc09 /d "NDEBUG" +# ADD RSC /l 0xc09 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"bin\core.lib" +# ADD LIB32 /nologo /out:"bin\core.lib" + !ENDIF # Begin Target # Name "core - Win32 Release" # Name "core - Win32 Debug" +# Name "core - Win32 Release _SMP" # Begin Group "docs" # PROP Default_Filter "" @@ -134,6 +159,61 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\bitstream\x86_asm\cbp_mmx.asm +InputName=cbp_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\bitstream\x86_asm\cbp_sse2.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm +InputName=cbp_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm +InputName=cbp_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\bitstream\x86_asm\cbp_sse2.asm +InputName=cbp_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -209,6 +289,18 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\dct\x86_asm\fdct_mmx.asm +InputName=fdct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -240,6 +332,18 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\dct\x86_asm\idct_mmx.asm +InputName=idct_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -273,29 +377,48 @@ # PROP Default_Filter "" # Begin Source File -SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +SOURCE=..\..\src\image\x86_asm\colorspace_mmx.inc +# End Source File +# Begin Source File + +SOURCE=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm -InputName=interpolate8x8_mmx +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm -InputName=interpolate8x8_mmx +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm +InputName=colorspace_rgb_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -304,29 +427,44 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm -InputName=rgb_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\rgb_to_yv12_mmx.asm -InputName=rgb_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm +InputName=colorspace_yuv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -335,29 +473,44 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm -InputName=yuv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yuv_to_yv12_mmx.asm -InputName=yuv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +InputDir=\xvid-dev\xvidcore\src\image\x86_asm +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm +InputName=colorspace_yuyv_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -I"$(InputDir)" -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build @@ -366,14 +519,14 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_3dn.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm -InputName=yuyv_to_yv12_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -384,39 +537,20 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yuyv_to_yv12_mmx.asm -InputName=yuyv_to_yv12_mmx - -"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" - nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) - -# End Custom Build - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm - -!IF "$(CFG)" == "core - Win32 Release" - -# Begin Custom Build - Assembling $(InputPath) -IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm -InputName=yv12_to_rgb24_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) # End Custom Build -!ELSEIF "$(CFG)" == "core - Win32 Debug" +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" # Begin Custom Build - Assembling $(InputPath) -IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_rgb24_mmx.asm -InputName=yv12_to_rgb24_mmx +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\interpolate8x8_3dn.asm +InputName=interpolate8x8_3dn "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -428,14 +562,14 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_mmx.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm -InputName=yv12_to_rgb32_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -446,8 +580,20 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_rgb32_mmx.asm -InputName=yv12_to_rgb32_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\interpolate8x8_mmx.asm +InputName=interpolate8x8_mmx "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -459,14 +605,14 @@ # End Source File # Begin Source File -SOURCE=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm +SOURCE=..\..\src\image\x86_asm\interpolate8x8_xmm.asm !IF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Assembling $(InputPath) IntDir=.\Release -InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm -InputName=yv12_to_yuyv_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -477,8 +623,20 @@ # Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug -InputPath=..\..\src\image\x86_asm\yv12_to_yuyv_mmx.asm -InputName=yv12_to_yuyv_mmx +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\image\x86_asm\interpolate8x8_xmm.asm +InputName=interpolate8x8_xmm "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) @@ -498,6 +656,10 @@ # End Source File # Begin Source File +SOURCE=..\..\src\image\font.h +# End Source File +# Begin Source File + SOURCE=..\..\src\image\image.h # End Source File # Begin Source File @@ -511,6 +673,10 @@ # End Source File # Begin Source File +SOURCE=..\..\src\image\font.c +# End Source File +# Begin Source File + SOURCE=..\..\src\image\image.c # End Source File # Begin Source File @@ -526,6 +692,50 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\src\motion\x86_asm\sad_3dn.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# PROP Ignore_Default_Tool 1 +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm !IF "$(CFG)" == "core - Win32 Release" @@ -552,6 +762,104 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\motion\x86_asm\sad_mmx.asm +InputName=sad_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_sse2.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_sse2.asm +InputName=sad_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_sse2.asm +InputName=sad_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\motion\x86_asm\sad_sse2.asm +InputName=sad_sse2 + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\motion\x86_asm\sad_xmm.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_xmm.asm +InputName=sad_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_xmm.asm +InputName=sad_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\motion\x86_asm\sad_xmm.asm +InputName=sad_xmm + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -565,8 +873,16 @@ # End Source File # Begin Source File +SOURCE=..\..\src\motion\motion_est.h +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\sad.h # End Source File +# Begin Source File + +SOURCE=..\..\src\motion\smp_motion_est.h +# End Source File # End Group # Begin Source File @@ -580,6 +896,10 @@ SOURCE=..\..\src\motion\sad.c # End Source File +# Begin Source File + +SOURCE=..\..\src\motion\smp_motion_est.c +# End Source File # End Group # Begin Group "prediction" @@ -617,7 +937,7 @@ !ELSEIF "$(CFG)" == "core - Win32 Debug" -# Begin Custom Build +# Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm InputName=quantize4_mmx @@ -627,6 +947,18 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm +InputName=quantize4_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -648,7 +980,7 @@ !ELSEIF "$(CFG)" == "core - Win32 Debug" -# Begin Custom Build +# Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm InputName=quantize_mmx @@ -658,6 +990,18 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm +InputName=quantize_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -733,6 +1077,61 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\utils\x86_asm\cpuid.asm +InputName=cpuid + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File @@ -764,6 +1163,18 @@ # End Custom Build +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\utils\x86_asm\mem_transfer_mmx.asm +InputName=mem_transfer_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + !ENDIF # End Source File