--- trunk/xvidcore/build/win32/core.dsp 2002/07/12 12:26:55 295 +++ branches/dev-api-3/xvidcore/build/win32/core.dsp 2002/09/25 16:51:47 537 @@ -42,7 +42,7 @@ # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /Ob2 /D "NDEBUG" /D "ARCH_X86" /D "WIN32" /D "_MBCS" /D "_LIB" /D "BFRAMES" /YX /FD /c # ADD BASE RSC /l 0xc09 /d "NDEBUG" # ADD RSC /l 0xc09 /d "NDEBUG" BSC32=bscmake.exe @@ -808,6 +808,50 @@ # PROP Default_Filter "" # Begin Source File +SOURCE=..\..\src\motion\x86_asm\sad_3dn.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# PROP Ignore_Default_Tool 1 +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\motion\x86_asm\sad_3dn.asm +InputName=sad_3dn + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=..\..\src\motion\x86_asm\sad_mmx.asm !IF "$(CFG)" == "core - Win32 Release" @@ -1005,7 +1049,7 @@ !ELSEIF "$(CFG)" == "core - Win32 Debug" -# Begin Custom Build +# Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug InputPath=..\..\src\quant\x86_asm\quantize4_mmx.asm InputName=quantize4_mmx @@ -1048,7 +1092,7 @@ !ELSEIF "$(CFG)" == "core - Win32 Debug" -# Begin Custom Build +# Begin Custom Build - Assembling $(InputPath) IntDir=.\Debug InputPath=..\..\src\quant\x86_asm\quantize_mmx.asm InputName=quantize_mmx @@ -1162,6 +1206,49 @@ # End Source File # Begin Source File +SOURCE=..\..\src\utils\x86_asm\interlacing_mmx.asm + +!IF "$(CFG)" == "core - Win32 Release" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Debug" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Debug +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ELSEIF "$(CFG)" == "core - Win32 Release _SMP" + +# Begin Custom Build - Assembling $(InputPath) +IntDir=.\Release_SMP +InputPath=..\..\src\utils\x86_asm\interlacing_mmx.asm +InputName=interlacing_mmx + +"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=..\..\src\utils\x86_asm\mem_transfer_mmx.asm !IF "$(CFG)" == "core - Win32 Release"