[svn] / branches / Isibaar / xvidcore / build / win32 / libxvidcore.dsp Repository:
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trunk/xvidcore/build/win32/libxvidcore.dsp revision 851, Sat Feb 15 15:22:19 2003 UTC branches/Isibaar/xvidcore/build/win32/libxvidcore.dsp revision 1004, Sat May 3 23:26:55 2003 UTC
# Line 1  Line 1 
1  # Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4>  # Microsoft Developer Studio Project File - Name="libxvidcore" - Package Owner=<4>
2  # Microsoft Developer Studio Generated Build File, Format Version 6.00  # Microsoft Developer Studio Generated Build File, Format Version 6.00
3  # ** DO NOT EDIT **  # ** NICHT BEARBEITEN **
4    
5  # TARGTYPE "Win32 (x86) Static Library" 0x0104  # TARGTYPE "Win32 (x86) Static Library" 0x0104
6    
7  CFG=libxvidcore - Win32 Debug  CFG=libxvidcore - Win32 Debug
8  !MESSAGE This is not a valid makefile. To build this project using NMAKE,  !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9  !MESSAGE use the Export Makefile command and run  !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
10  !MESSAGE  !MESSAGE
11  !MESSAGE NMAKE /f "libxvidcore.mak".  !MESSAGE NMAKE /f "libxvidcore.mak".
12  !MESSAGE  !MESSAGE
13  !MESSAGE You can specify a configuration when running NMAKE  !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14  !MESSAGE by defining the macro CFG on the command line. For example:  !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
15  !MESSAGE  !MESSAGE
16  !MESSAGE NMAKE /f "libxvidcore.mak" CFG="libxvidcore - Win32 Debug"  !MESSAGE NMAKE /f "libxvidcore.mak" CFG="libxvidcore - Win32 Debug"
17  !MESSAGE  !MESSAGE
18  !MESSAGE Possible choices for configuration are:  !MESSAGE Für die Konfiguration stehen zur Auswahl:
19  !MESSAGE  !MESSAGE
20  !MESSAGE "libxvidcore - Win32 Release" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore - Win32 Release" (basierend auf  "Win32 (x86) Static Library")
21  !MESSAGE "libxvidcore - Win32 Debug" (based on "Win32 (x86) Static Library")  !MESSAGE "libxvidcore - Win32 Debug" (basierend auf  "Win32 (x86) Static Library")
22  !MESSAGE  !MESSAGE
23    
24  # Begin Project  # Begin Project
# Line 465  Line 465 
465  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
466    
467  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
468  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
469  IntDir=.\Release  IntDir=.\Release
470  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
471  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 478  Line 478 
478  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
479    
480  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
481  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
482  IntDir=.\Debug  IntDir=.\Debug
483  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_rgb_mmx.asm
484  InputName=colorspace_rgb_mmx  InputName=colorspace_rgb_mmx
# Line 498  Line 498 
498  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
499    
500  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
501  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
502  IntDir=.\Release  IntDir=.\Release
503  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
504  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 511  Line 511 
511  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
512    
513  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
514  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
515  IntDir=.\Debug  IntDir=.\Debug
516  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuv_mmx.asm
517  InputName=colorspace_yuv_mmx  InputName=colorspace_yuv_mmx
# Line 531  Line 531 
531  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
532    
533  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
534  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
535  IntDir=.\Release  IntDir=.\Release
536  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
537  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 544  Line 544 
544  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"  !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
545    
546  # Begin Custom Build - Assembling $(InputPath)  # Begin Custom Build - Assembling $(InputPath)
547  InputDir=\xvid\clean0\xvidcore\src\image\x86_asm  InputDir=\xvid\xvidcore\src\image\x86_asm
548  IntDir=.\Debug  IntDir=.\Debug
549  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm  InputPath=..\..\src\image\x86_asm\colorspace_yuyv_mmx.asm
550  InputName=colorspace_yuyv_mmx  InputName=colorspace_yuyv_mmx
# Line 683  Line 683 
683  # End Source File  # End Source File
684  # Begin Source File  # Begin Source File
685    
686    SOURCE=..\..\src\image\x86_asm\qpel_mmx.asm
687    
688    !IF  "$(CFG)" == "libxvidcore - Win32 Release"
689    
690    # Begin Custom Build - Assembling $(InputPath)
691    IntDir=.\Release
692    InputPath=..\..\src\image\x86_asm\qpel_mmx.asm
693    InputName=qpel_mmx
694    
695    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
696            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
697    
698    # End Custom Build
699    
700    !ELSEIF  "$(CFG)" == "libxvidcore - Win32 Debug"
701    
702    # Begin Custom Build - Assembling $(InputPath)
703    IntDir=.\Debug
704    InputPath=..\..\src\image\x86_asm\qpel_mmx.asm
705    InputName=qpel_mmx
706    
707    "$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
708            nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
709    
710    # End Custom Build
711    
712    !ENDIF
713    
714    # End Source File
715    # Begin Source File
716    
717  SOURCE=..\..\src\image\x86_asm\reduced_mmx.asm  SOURCE=..\..\src\image\x86_asm\reduced_mmx.asm
718    
719  !IF  "$(CFG)" == "libxvidcore - Win32 Release"  !IF  "$(CFG)" == "libxvidcore - Win32 Release"
# Line 734  Line 765 
765  # End Source File  # End Source File
766  # Begin Source File  # Begin Source File
767    
768    SOURCE=..\..\src\image\postprocessing.h
769    # End Source File
770    # Begin Source File
771    
772    SOURCE=..\..\src\image\qpel.h
773    # End Source File
774    # Begin Source File
775    
776  SOURCE=..\..\src\image\reduced.h  SOURCE=..\..\src\image\reduced.h
777  # End Source File  # End Source File
778  # End Group  # End Group
# Line 755  Line 794 
794  # End Source File  # End Source File
795  # Begin Source File  # Begin Source File
796    
797    SOURCE=..\..\src\image\postprocessing.c
798    # End Source File
799    # Begin Source File
800    
801    SOURCE=..\..\src\image\qpel.c
802    # End Source File
803    # Begin Source File
804    
805  SOURCE=..\..\src\image\reduced.c  SOURCE=..\..\src\image\reduced.c
806  # End Source File  # End Source File
807  # End Group  # End Group

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